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Can we expect the aural "lock" and "chaf flare" (currently doesnt work from a cold start) to be implemented fairly soon since all these voiceovers are already there if you run the test? Seems like a rather simple thing to implement fully which also adds greatly to immersion and SA.

Posted
Can we expect the aural "lock" and "chaf flare" (currently doesnt work from a cold start) to be implemented fairly soon since all these voiceovers are already there if you run the test? Seems like a rather simple thing to implement fully which also adds greatly to immersion and SA.

 

Chaff Flare works fine if you go into the countermeasures page in the DED and turn the audio feedback (FDBK) off and back on again. Thats List and then 7 for the CMDS page.

 

You're right about LOCK though..

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Posted
Chaff Flare works fine if you go into the countermeasures page in the DED and turn the audio feedback (FDBK) off and back on again. Thats List and then 7 for the CMDS page.

 

You're right about LOCK though..

 

Roger. I only had it work on a hot start so far. It should be made ON by default on a cold start.

  • 2 weeks later...
Posted
Roger. I only had it work on a hot start so far. It should be made ON by default on a cold start.

 

Although it is in Betties vocabulary when you press her white button i know for a fact that some Vipers do not use the Lock aural cues.

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