snowsniper Posted March 22, 2020 Posted March 22, 2020 I would like to alterate a bit the blue saturation of channel sea on Normandy map. don't want to use reshade as it occurs bugs with campaigns save. Is there a way in map lua files to alterate a bit colours ? for exemple in CLOD channels colours are perfectly rendered with a bit of green grey and far less saturated blue. I can find this : in folder shading options of stock map : water = { }; field empty could maybe use something like : ['surfaceColorGain'] = { ['1'] = 1; ['4'] = 1; ['3'] = 1; ['2'] = 1; ['surfaceColorBias'] = { ['1'] = 0; ['4'] = 0; ['3'] = 0; ['2'] = 0; but no success so far in game. Any idea ? as anyone ever test this with succes ? :pilotfly: i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals
Morpheus Posted March 22, 2020 Posted March 22, 2020 Si ça peut aider https://forums.eagle.ru/showpost.php?p=3934949&postcount=12 et suivants.
snowsniper Posted March 22, 2020 Author Posted March 22, 2020 great link. thank you. i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals
snowsniper Posted March 22, 2020 Author Posted March 22, 2020 unfortunaltly terrain.cfg.lua seems crypted and protected now. i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals
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