ThatSillyGinge Posted March 31, 2020 Posted March 31, 2020 (edited) Hi all, This is a bug that can be replicated on both the current release version and latest open beta. Target selected as LTWS on radar, HUD correctly shows aircraft as out of range. Changing the range of the A/A radar also changes the Launch Acceptable Range shown on the HUD Reducing the range of the A/A radar to 5nm causes a flashing 'SHOOT' indication, even with the aircraft well out of the range. A missle fired in these conditions will show a time-to-target of approx 7 seconds, regardless of aircraft distance. In short, it seems that when the L&S target is "off range" at the top of the A/A radar, the 'Shoot' indication, the HUD LAR symbology and the time-to-target is all based on the max range of the A/A display, rather than the actual range of the radar return.Missle Launch.trk Edited March 31, 2020 by ThatSillyGinge
ED Team BIGNEWY Posted March 31, 2020 ED Team Posted March 31, 2020 Reported thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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