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Posted
This mission (F16 interdiction caucasus) "has a bug". In VR, with ASW off (no fps capping) I can't get more than 45fps ("bug" is capping perfs), when in other missions I get normally variating FPS between 45 and 90.

 

A good exemple of "perf bugged" mission (there are probably several) but in my opinion not a good exemple to see if a new cpu gives better perf with DCS.

 

Well if you look at the FPS in the list I was getting 56 FPS with the shader mod so I dont think it is bugged..

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Posted
It is.

 

Mine is a flat line 45fps with sometimes a spike up sometimes a spike down.

 

 

Well it cant be or mine would be at 45 as well.. maybe that is all your system can get out of that mission.. I dont know whata else to say..

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Posted (edited)

Graphics card by far.

I'm running a i7 5960x @ 4.5ghz with a 2080ti. With a 120hz ultrawide monitor/ Oculus Rift. I can not achieve the framerate necessary to make an extra .5 ghz CPU matter in terms of gaming.

 

I would need to be gaming somewhere between 144hz-200hz for that extra .5 ghz to be worth my while.

Edited by dadunn1700
Posted
Well it cant be or mine would be at 45 as well.. maybe that is all your system can get out of that mission.. I dont know whata else to say..

 

Your FPS are the same than mine. You have 46 fps average with old cpu, and 49 fps average with new cpu. That means 45 fps in vr with just some spike, like me.

Posted (edited)
Your FPS are the same than mine. You have 46 fps average with old cpu, and 49 fps average with new cpu. That means 45 fps in vr with just some spike, like me.

 

yes that is because of the limit of the PC and or you have AWS Enabled it is not a bugged mission. if you look at this graph same pc just with the Shader mod enabled and Motion Reprojection disabled look at the FPS.

 

this 2nd one was the same but with Kegetys shader mod:

 

 

fpsVR Report:

App: DCS HMD: Samsung Windows Mixed Reality 800ZBA0 (90.002 Hz, IPD 66.

GPU: NVIDIA GeForce GTX 1080 (26.21.14.4274) CPU: Intel® Core i5-7600K CPU @ 3.80GHz

Delivered fps: 56.98 Duration: 24.8min.

GPU Frametimes:

Median: 12.4 ms

99th percentile: 17.8 ms

99.9th percentile: >30 ms

frametime <11.1ms(vsync): 40.2%

CPU frametime:

Median: 11.5 ms

99th percentile: 23.8 ms

99.9th percentile: >30 ms

frametime <11.1ms(vsync): 48.3%

Max. SteamVR SS: 150%

Render resolution per eye: 1772x2208(by SteamVR settings, Max.) (HMD driver recommended: 1447x1803)

Edited by The_Nephilim

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