WHOGX5 Posted April 10, 2020 Posted April 10, 2020 Please add the ability to set MP client aircraft to uncontrolled spawn in the mission editor, just like you can with AI aircraft. With this feature we could populate the carrier deck with uncontrolled client aircraft and when a player spawns in he takes control of an already existing aircraft instead of popping into existence out of thin air. This would be a great feature for DCS as a whole, but it'd be especially nice on the new Supercarrier! :thumbup: -Col. Russ Everts opinion on surface-to-air missiles: "It makes you feel a little better if it's coming for one of your buddies. However, if it's coming for you, it doesn't make you feel too good, but it does rearrange your priorities." DCS Wishlist: MC-130E Combat Talon | F/A-18F Lot 26 | HH-60G Pave Hawk | E-2 Hawkeye/C-2 Greyhound | EA-6A/B Prowler | J-35F2/J Draken | RA-5C Vigilante
Relics Posted April 12, 2020 Posted April 12, 2020 I second this, because if there wasn't already an aircraft the possibility of a player spawning on another while sitting getting refueled or such will make this annoying [sIGPIC][/sIGPIC] DCS KC-10A - WIP My professional Game Artist Portfolio
mmoccio Posted April 14, 2020 Posted April 14, 2020 ++++1 F/A-18C | F-16C | JF-17 | F-14 | FC3 | AV-8B | AJS-37 | F-5E | M-2000C | Mig 15bis | C-101 | F-86 | A-10C | P-51D | Fw 190 A-8 | Christen Eagle II | Bf 109 K-4 | Ryzen 5 2600 | MSI RTX 2070 Super | ASROCK B450m Pro | 16GB G.SKill Ripjaws 3200 DDR4 | 500GB WD Blue Internal SSD | 1TB Samsung Evo 860 SSD | Logitech X56 HOTAS | PSEYE Track IR | Delan Clip | :joystick:
Shahdoh Posted April 14, 2020 Posted April 14, 2020 SWAPR (SWeet Automatic Player Replacement script) is a solution, though not sure how compatible it is with the Super Carrier: https://forums.eagle.ru/showthread.php?t=246709&highlight=swapr Would be great for this to be built in by ED.
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