blkbeltolson Posted April 25, 2020 Posted April 25, 2020 What is up with the replay system. Sometimes it works, sometimes Its way off. For instance, I fly in VR and then try to record after with the track. I will fly in VR, blow up a airport by the shore of the ocean, and then when I play it back, my jet attacks the ocean, and is way off original course. Seems like its not doing to well at keeping your track at all. I have seen this happening for a while now. Does flying in VR mess it up, I don't get it. Will it ever be fixed? :cry:
Tholozor Posted April 25, 2020 Posted April 25, 2020 Tracks in DCS have been a problem for years. The sim doesn't actually record what's happening, it only records input commands, which can lead to tracks that replay incorrectly if even just a small part of it was recorded wrong. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
Fri13 Posted April 25, 2020 Posted April 25, 2020 Replay is like INS... It will start drifting at some point.... i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
Sonoda Umi Posted April 25, 2020 Posted April 25, 2020 Tracks in DCS have been a problem for years. The sim doesn't actually record what's happening, it only records input commands, which can lead to tracks that replay incorrectly if even just a small part of it was recorded wrong. It is very likely that never can be fixed problem.
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