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Posted (edited)

Here's a test mission attached that reproduces the problem. It seems to only affect clients joining the server and not the host.

 

 

Some additional info:

- If we delay the bomb enough so the client can join before it fires, the client loads fine and can see the illumination. Leaving and attempting to rejoin while that same bomb is in the air will crash their game.

- This test mission spawns a flare after 10 seconds, adjust the timer as needed.

illumination10s.miz

Edited by Acidictadpole

Acidic

Hoggit Admin / Server Owner / Mission Maker

Discord: https://discord.gg/hoggit

GAW Website: https://atwar.online

 

Wiki: https://hoggitworld.com

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