algherghezghez Posted April 30, 2020 Posted April 30, 2020 Hi, I've tried several times now to set a training mission where, once the player enters an area, it is set immortal, in order to practice BFM with live weapons. First I've tried by using inside and outside zone to turn on and off a flag for each airplane, than via the plane waypoint advanced menu I set that flag to be the condition to set On or Off the immortality, but it worked randomly, some planes where immortal, some others were not. Now I'm trying with the plane's third menu (can't remember the name) and in the triggers now without the flags but with AI task push (immortal on&off), but again works randomly. Any ideas?
Breaklight Posted April 30, 2020 Posted April 30, 2020 I have done the same and have it working so my guess is your missing a link somewhere. Although by your explanation , you appear to be on track. Unfortunately not by my dcs pc so hard to check. Verstuurd vanaf mijn SM-G930F met Tapatalk
algherghezghez Posted May 1, 2020 Author Posted May 1, 2020 In which way did you manage to? Because in the first way, using the flags, it worked randomly, for some players worked for some didn't, at random, it was like once too many planes were in the area the flags got messed up. In the second way only the server host managed to be immortal.
Pikey Posted May 2, 2020 Posted May 2, 2020 Use MOOSE's FOX missile trainer, it's exactly for that. I'm sure clients cannot be made invincible, but players can. https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Functional.FOX.html takes about 3 lines to write and the examples are at the link. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Recommended Posts