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Posted (edited)

I'm struggling a bit whether I should take the risk to overclock my CPU (no experience at all with that) and if it would result in noticable better performance.

 

I've build a simple mission with lots of moving ground units and aircraft, to sort of stress test my pc. Maybe I need to add more units though, because I'm still getting about 30fps. But before I do that, I'd like to understand how my gpu and cpu are being used.

 

So, sorry, for what's probably a stupid question, but...

 

What would I see, fps wise, if both my cpu and gpu are used 100%?

Would that by definition cause me to have a single digit framerate, or would it still be possible to get 30fps?

 

 

In this mission I see my 1080ti is used 100%, but I have no idea how to properly check my cpu load. It looks like all cores are being used to some extend (40-ish%) but reading dcs only used 2 cores, I don't really understand if what I see is actually correct.

Edited by sirrah

System specs:

 

i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU

HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3

 

~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH

Posted

you could do with installing msi afterburner and riva tuner so you can see in game where the cap is, if the gpu is showing as ony 40 percent usage and cpu is 100 theres the bottleneck, what hardware specs are you running and what resolution?

Posted (edited)
you could do with installing msi afterburner and riva tuner so you can see in game where the cap is, if the gpu is showing as ony 40 percent usage and cpu is 100 theres the bottleneck, what hardware specs are you running and what resolution?

I use a crappy old tv screen 1366x768, so I need to test on my Reverb

 

My system spec is in my signature

 

But by now I gathered enough basic information to just go and try a bit of cpu overclocking, with a little bit more confidence. Small steps is the trick, I've been told. So I'll just do that and check if I see result in DCS. If not, I can always go back.

Edited by sirrah

System specs:

 

i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU

HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3

 

~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH

Posted

I would rather use the frametime from the steamvr widget as a metric for performance. FPS do not necessarily change in linear steps due to how vr works.

Favorite module: F16C 💥
Currently learning F15E 👨‍🏫
13900k - RTX 4090 - 64GB DDR5 - Varjo Aero - TM Warthog Hotas - Pedals

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