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Posted (edited)

Hi All,

 

I'm trying to make an airfield attack mission. The objective is to attack a group of parked aircraft.

 

I'm having the following issues:

 

1. Attacks on static objects don't count for anything. I want to use static objects so that they aren't all sitting there with their engines running. I've got them assigned to the correct coalition (blue in this case) and I've got them in the correct nation. But when I shoot at them, it doesn't register any hits. So I've swapped them out for actual units of the same type but then they sit there with engines running getting blown up and that just sucks.

 

2. I've got at trigger point for a flight of four enemy aircraft to take off from the runway the moment a FAB-100M bomb hits anywhere inside the trigger zone. However, they don't spawn when I bomb that location. If I change the trigger point to my aircraft entering the zone, it works.

 

3. It takes half the length of the mission for my friendly units to start up, backtrack, depart and form up. Can I make them depart in formation of at least more quickly? As a result, if I just depart and leave them behind they fly low level to catch up and smash straight into hills.

 

4. I've got two random enemy aircraft just flying around at the start of the missions which I didn't place there and which I can't see in the unit list...how does that happen?

 

I'd like to use simple Comms so I've got that set. I can communicate between members of my flight but not with the tower, why might that be?

 

I want to make some MiG 15 missions for people to play and hopefully get the old MiG a bit more love but man it's taking me hours and hours to make a simple 45 minute mission.

 

Please help me.

Edited by Shibbyland
Posted

As far as statement 1 goes do this:

 

Set your aircraft as "UNCONTROLLED" when starting the unit from "RAMP". Each aircraft will then not start their engines unless instructed to do so.

 

The remaining elements you have listed are difficult to determine a solution without seeing the mission itself.

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Posted

Thanks for that, I've set the enemy aircraft to uncontrolled so that they remain on the ground and can be bombed.

 

I've got it sorted where if you do as the mission brief says and hold over the airfield until your flight has formed up then they will follow you to the target.

 

So now I have two more issues:

 

How do I get them to bomb enemy aircraft while they are parked on the ground?

 

Why do MiG 15 AI do ridiculous lobbing attacks with bombs? They climb and launch bombs on tanks from high altitude (and miss).

 

I'd like mission completion and allocation of 100 points to occur when the player destroys one parked enemy aircraft. How can I make that happen?

 

I'll do a little more work on the mission then upload it for people to try over the next couple of days.

 

When I've got this mission editing basics sorted my goal is to work up to more complex missions and build a 1950s era campaign for the MiG 15 using the Caucasus map.

Posted

Give the attack group the primary task of "Ground Attack" and an advanced WP task "Bombing" and set the target triangle and other parameters. You can't give different targets/actions to different units in a group.

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