Jump to content

Recommended Posts

Posted

The Ball in the Reverb looks like a dying star to me until I get less than 1/4 mile out. I cna not tell if it is high or low until it is too late and at night it is worse. Also the Deck lights on Supercarrier do not render into view until about a mile or so. Is anyone else noticing this?

System Specs: 13900K, Strix Z790 Gaming E, MSI 4090 Sprim Liquid X  OC'd, 64gb Gskill Trident Z DDR5, Samsung 980 PRO M.2 SSD,. Winwing throttle, Winwing panels/MIPs and VKB GF3/MCGU stick, MFG Crosswind V2, HP REVERB G2.

 

 

Posted

I noticed this too

 

Apart from the Long Range Laser Lineup System on the stern of the ship, which is extremely visible at long range

System specs:

 

i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU

HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3

 

~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH

Posted
I noticed this too

 

Apart from the Long Range Laser Lineup System on the stern of the ship, which is extremely visible at long range

 

yes that is very clear. makes you wonder why that is so clear from 20 miles but not the deck lights or ball

System Specs: 13900K, Strix Z790 Gaming E, MSI 4090 Sprim Liquid X  OC'd, 64gb Gskill Trident Z DDR5, Samsung 980 PRO M.2 SSD,. Winwing throttle, Winwing panels/MIPs and VKB GF3/MCGU stick, MFG Crosswind V2, HP REVERB G2.

 

 

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...