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Posted

Newest OB, start fresh mission from editor, single unit on map.

Waypoints contain HOLD tasks, but are ignored by Humvee.

See mission file: Humvee_doing_stupid_things.miz

 

From time to time the car drives directly into the open sea:

371256630_Screen_200525_225550-Copy.png.68c16b6022e0462cd51d524a0b086434.png

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Posted

Hi Big!

 

Saved it under the new OB version already, and then made the report.

Will do once I am back home.

 

Thanks and kind regards,

TOViper

Visit https://www.viggen.training
...Viggen... what more can you ask for?

my computer:
AMD Ryzen 5600G 4.4 GHz | NVIDIA RTX 3080 10GB | 32 GB 3.2 GHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TRP | Rift CV1

 

Posted (edited)

Task "hold" probability 100% ignored at wp0

 

...and wehicles breaking many on road waypoints:

I replaced the wehicle to M818.

I added radio menu item to command hold for 1 minutes, that can reset the runaway from wp0

Workaround: use perform task/hold at first at wp1

+Workaround2: set wehicle to late activation, and the same time visible before start (but alignment will be bad to road, and AI will be OFF)

 

It is not normal on road wp0 at spawn time wehicles not aligned on road.

And it is not normal to wehicles drive through trees. And through each other.

 

(Only once from many-many tests: Humvee not started runaway from wp0, that was a 3 min duration hold.)

 

Is this a similar desingn failure:

In initial waypoint "Rules Of Engagement=Weapon Hold" not working always

https://forums.eagle.ru/showthread.php?t=170002

(solution: https://forums.eagle.ru/showpost.php?p=3244294&postcount=4)

2_5_6_49798_wp0_hold_unreliable-no_intervention.trk

2_5_6_49798_wp0_hold_unreliable-with_intervention.trk

Edited by discwalker
+

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