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Posted

Thx, however, I was hoping to hear from someone of ED designing team.

So please, I'd be very grateful if you (ED) guys can delare about such a matter. Thx, Cola.

Cheers, CHola

Posted

Yes, well that's shame, but I really hope they'll change their mind:-)

Anyway, I'm pushing this because I've been bugging with FBX for the past (almost) three months. Tried every single version of FBX plugin for both MAYA and MAX, but they don't work as they should. I've encountered some vertex normals problems, which apparently belong to MAX, or FBX, I don't know and I admit I've hit the wall. So in absence of a better idea, I'm hoping that the guys in ED will eventually see the light and convert to MAYA, to our mutual satisfaction. In the meantime, I recommend a short trip into MEL scripting (just to get a hang of it) and write a MAYA exporter for which testing I'll be the first to gladly volunteer::--))

 

Thx, Cola

Cheers, CHola

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