Astronaut Posted June 3, 2020 Posted June 3, 2020 One feature that would be great would be a way to tie each weapon in the game to the year it went into/out of service and have the ME date have the option of determining what weapons were valid. If set on, limit ME and ground crew rearm & refuel to what was available IRL at that date. If off, don't limit based on the ME date. I know we can go into warehouses and set weapons limits that way but it's a pain and there's always loopholes. Not to mention there are hundreds of weapons and to someone not familiar with every module you may not know what to include or exclude. I'm mostly looking at this from a Multiplayer POV. It would be nice to easily set the era to 1989 for example and have only those weapons and airframes available to arm with in the game. As it stands now there's a big loophole with the blue carriers. You can't set warehouses on them so no matter how much I try they have unlimited everything. 1 12900K | MSI Z690 | STRIX RTX3090 | 64GB DDR4 3600MHz | NVMe Storage gen3 | Custom Loop | Valve Index
upyr1 Posted June 3, 2020 Posted June 3, 2020 I've wanted this for a while. It would be great for the mission editor. 1
TotenDead Posted June 4, 2020 Posted June 4, 2020 It would be nice to easily set the era to 1989 for example and have only those weapons and airframes available to arm with in the game Unfortunately, 1980s aren't popular online. Blueboys are only capable of spamraaming 1
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