JanK Posted July 4, 2020 Posted July 4, 2020 New VR user, rift S. So trying to get my viewpoint set in my modules, using zoom (Hornet used as example) the letter stay perfectly in the hud as it did with my trackIR, but then the rest of the cockpit seems off for some reason. Using the "Move camera" back keys.... it brings the lettering in the hud with me, so it becomes way to big to fit in the glass...... Hope that made sense :) Any ideas?
sirrah Posted July 4, 2020 Posted July 4, 2020 (edited) What do you mean by "but then the rest of the cockpit looks off"? Do you mean it feels too big or small? In that case, try increasing or decreasing the IPD value in your DCS VR settings and see what happens. This actually has nothing to do with interpupillary distance, but it rather sort of scales the world. You can do this while being inside the cockpit and you'll immediately see the change. I think I speak for most VR users here, when I say, the default VR head positions in the DCS modules are pretty good and don't really need much altering. (Oh and I'm not sure which aircraft you are talking about, but bare in mind, that in the A-10C the pilot will actually have to move his head a little bit in order to see everything on the HUD. This has been discussed and apparently matches reality) Edited July 4, 2020 by sirrah System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
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