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Posted (edited)

Releasing more than 2 CBUs within 3-4 seconds (in a manual release sequence) causes an fps-impact from 50 fps to stuttering 9 fps. After this it´s not possible to continue the mission. Cannot find any way to refesh the fps. The mission has to be finished.

 

 

Anyone who knows a way to get back the standard-fps in this situation?

 

 

Map: Caucasus over Kutasi-Airbase/F-18/Super-Carrier/Open Beta/actual patch-status/Single Player

 

 

See Kutasi-Mssion attached

F-18_Carrier_Strike_to_Kutasi_Haedquarter_III.miz

Edited by Simpit

Kind regards

Hans Dieter

Intel® Core™ Ultra 5 245KF, ASUS ROG STRIX B860-A GAMING WIFI, Mainboard, ASUS PRIME LC 240 ARGB, Wasserkühlung, Corsair DIMM 64 GB DDR5-5200 (2x 32 GB) DualKit, Arbeitsspeicher, SAMSUNG 990 EVO Plus 2 TB, SSD, Thermaltake Toughpower GF A3 Snow 1050W, PC-Netzteil, ZOTAC GeForce RTX 5060 Ti Twin Edge OC 16GB, Grafikkarte  --  Patch: 2.9 uptodate

 

 

Posted

Hi BIGNEWY,

 

 

thanks for your reply!

 

 

System is:

 

 

Win7, 64 Bit Prof

AMD 4350 Quad-Core

MSI-Board

16 GB-RAM

Nvidia Geforce GTX 1080 4 GB

 

 

Strange: Yesterday I tested a Persian-Golf-Mission (see attached file) with serveral CBU-release-sequences with no problems. Seems to be a special effect of the Caucasus map (?).

F-18_Supercarrier_Desert_Qeshm_II.miz

Kind regards

Hans Dieter

Intel® Core™ Ultra 5 245KF, ASUS ROG STRIX B860-A GAMING WIFI, Mainboard, ASUS PRIME LC 240 ARGB, Wasserkühlung, Corsair DIMM 64 GB DDR5-5200 (2x 32 GB) DualKit, Arbeitsspeicher, SAMSUNG 990 EVO Plus 2 TB, SSD, Thermaltake Toughpower GF A3 Snow 1050W, PC-Netzteil, ZOTAC GeForce RTX 5060 Ti Twin Edge OC 16GB, Grafikkarte  --  Patch: 2.9 uptodate

 

 

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