SnapRoll Posted July 15, 2020 Posted July 15, 2020 As you may have noticed, they've done some nice changes to the MFD exports. The MFDs exports now have very sharp thin lines and even the night mode is still readable. The HUD, on the other hand, has very ugly thick lines. I am not even sure if they are the same as before, because I used to mod MDG_strokesDefs.lua to make them thinner. My problem is now that when I change: stroke_thickness = 0.8 stroke_fuzziness = 0.5 to lower values, the MFD exports get very dim. The AMPCD export can be corrected with the other variables in this lua, but not the outer two MFDs. Has anyone found a solution to this already? My main display runs at 4k. PC Specs: Win10, 7800X3D, 64GB DDR5CL30@6000Mhz, ASUS ROG STRIX X670E-F, MSI RTX 4090 Suprim X, 2x Samsung 990 Pro 2TB, LG OLED42C2, Pico 4 Flight Sim Gear: VPC MongoosT-50CM2 Grip with WarBRD Base and 6cm extension, VPC MongoosT-50CM3 Throttle, VPC SharKa-50 Collective Grip with Rotor TCS Plus Base, BRD-F1 Rudders(Su-35), 3x8"LCD 1024x768 with TM-MFDs, DIY dashboard with 60 buttons and 8 axis MMJOY2, POV-HAT(no TrackIR) Aircraft: F/A-18C, F-16C, F-14, F-5E, Mig-21bis, Mig-15bis, AH-64D, Mi-24P, Mi-8MTV2, Black Shark 2 & 3, Uh-1H, FC3, SpitfireLFMkIX, P-51D, I-16, Mosquito FB VI, Bf109K-4 Terrains: NTTR, Normandy, Persian Gulf, Syria, Channel, Sinai Tech: WWII Assets Pack, Supercarrier
PabstBleuRibbon Posted July 16, 2020 Posted July 16, 2020 I messed around and found something that works for me. Edit this file: DCS World\Mods\aircraft\FA-18C\Cockpit\Scripts\Multipurpose_Display_Group\HUD_AVQ32\indicator\AVQ32_init.lua Change this line: shaderLineParamsUpdatable = true to: shaderLineParamsUpdatable = false The HUD is readable now, not quite perfect but a lot better than before. I also was able to do away with all the previous mods to make the MFD exports readable, they seem to be doing the right thing without a mod now.
SnapRoll Posted July 16, 2020 Author Posted July 16, 2020 I messed around and found something that works for me. Edit this file: Change this line: to: The HUD is readable now, not quite perfect but a lot better than before. I also was able to do away with all the previous mods to make the MFD exports readable, they seem to be doing the right thing without a mod now. Hi! Thanks a lot for your answer, but I saw it too late. Was playing around myself and found the same thing. Could have saved myself an hour if I was checking this thread :-) My solution is the following: Mods\aircraft\FA-18C\Cockpit\Scripts\Multipurpose_Display_Group\Common\indicator\MDG_strokesDefs.lua stroke_thickness = 1.0 stroke_fuzziness = 0.7 Mods\aircraft\FA-18C\Cockpit\Scripts\Multipurpose_Display_Group\HUD_AVQ32\indicator\AVQ32_init.lua shaderLineParamsUpdatable = false Mods\aircraft\FA-18C\Cockpit\Scripts\HMD\indicator\HMD_init.lua shaderLineParamsUpdatable = false The values in MDG_strokesDefs.lua will make the HUD as well as the HMD lines thicker again, even with shaderLineParamsUpdatable set to false. Also this makes the display exports more intense. I have not tested what side effects these might have. But for the moment it looks quite good. PC Specs: Win10, 7800X3D, 64GB DDR5CL30@6000Mhz, ASUS ROG STRIX X670E-F, MSI RTX 4090 Suprim X, 2x Samsung 990 Pro 2TB, LG OLED42C2, Pico 4 Flight Sim Gear: VPC MongoosT-50CM2 Grip with WarBRD Base and 6cm extension, VPC MongoosT-50CM3 Throttle, VPC SharKa-50 Collective Grip with Rotor TCS Plus Base, BRD-F1 Rudders(Su-35), 3x8"LCD 1024x768 with TM-MFDs, DIY dashboard with 60 buttons and 8 axis MMJOY2, POV-HAT(no TrackIR) Aircraft: F/A-18C, F-16C, F-14, F-5E, Mig-21bis, Mig-15bis, AH-64D, Mi-24P, Mi-8MTV2, Black Shark 2 & 3, Uh-1H, FC3, SpitfireLFMkIX, P-51D, I-16, Mosquito FB VI, Bf109K-4 Terrains: NTTR, Normandy, Persian Gulf, Syria, Channel, Sinai Tech: WWII Assets Pack, Supercarrier
Sarge55 Posted July 16, 2020 Posted July 16, 2020 Thanks guys. I was struggling to sort out my display exports. :thumbup: [sIGPIC][/sIGPIC] i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog
PabstBleuRibbon Posted July 17, 2020 Posted July 17, 2020 Hi! Thanks a lot for your answer, but I saw it too late. Was playing around myself and found the same thing. Could have saved myself an hour if I was checking this thread :-) My solution is the following: Mods\aircraft\FA-18C\Cockpit\Scripts\Multipurpose_Display_Group\Common\indicator\MDG_strokesDefs.lua stroke_thickness = 1.0 stroke_fuzziness = 0.7 Mods\aircraft\FA-18C\Cockpit\Scripts\Multipurpose_Display_Group\HUD_AVQ32\indicator\AVQ32_init.lua shaderLineParamsUpdatable = false Mods\aircraft\FA-18C\Cockpit\Scripts\HMD\indicator\HMD_init.lua shaderLineParamsUpdatable = false The values in MDG_strokesDefs.lua will make the HUD as well as the HMD lines thicker again, even with shaderLineParamsUpdatable set to false. Also this makes the display exports more intense. I have not tested what side effects these might have. But for the moment it looks quite good. way better! thanks for sharing!
SnapRoll Posted July 19, 2020 Author Posted July 19, 2020 This, by the way, works also like a charm for the F-16 HUD. Mods\aircraft\F-16C\Cockpit\Scripts\Displays\HUD\indicator\HUD_init.lua shaderLineParamsUpdatable = false It would also work for the HMD, but I did not like it too much. PC Specs: Win10, 7800X3D, 64GB DDR5CL30@6000Mhz, ASUS ROG STRIX X670E-F, MSI RTX 4090 Suprim X, 2x Samsung 990 Pro 2TB, LG OLED42C2, Pico 4 Flight Sim Gear: VPC MongoosT-50CM2 Grip with WarBRD Base and 6cm extension, VPC MongoosT-50CM3 Throttle, VPC SharKa-50 Collective Grip with Rotor TCS Plus Base, BRD-F1 Rudders(Su-35), 3x8"LCD 1024x768 with TM-MFDs, DIY dashboard with 60 buttons and 8 axis MMJOY2, POV-HAT(no TrackIR) Aircraft: F/A-18C, F-16C, F-14, F-5E, Mig-21bis, Mig-15bis, AH-64D, Mi-24P, Mi-8MTV2, Black Shark 2 & 3, Uh-1H, FC3, SpitfireLFMkIX, P-51D, I-16, Mosquito FB VI, Bf109K-4 Terrains: NTTR, Normandy, Persian Gulf, Syria, Channel, Sinai Tech: WWII Assets Pack, Supercarrier
eracer1111 Posted July 19, 2020 Posted July 19, 2020 (edited) What a difference a day makes! I followed PabstBleuRibbon's setup, and what an improvement. Thanks, ED, for listening. I did increase stroke_thickness to 1.2, and stroke_fuzziness to 0.8, and everything looks soooo much better (your settings looked great, but I needed a skosh more thickness on my touchscreen MFD's.) Was able to disable the mod I'd been running (which had been only moderately successful at balancing out the MFD's and the HUD.) Now everything is crisp and readable. Edited July 19, 2020 by eracer1111
Scaley Posted July 23, 2020 Posted July 23, 2020 Anyone wanting to correct the HMD independently it's definitions are in the main fonts.lua in the scripts root. 476th vFighter Group Main Page -- YouTube -- Discord Scaley AV YouTube - More videos from the 476th
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