DoorMouse Posted July 17, 2020 Posted July 17, 2020 Please see video this time- since I seem to be the only one experiencing this. 1) waited for full alignment and weapons on rails 2) Entered Waypoints 1 2 3 and HB in F10 map 3) used jester wheel to queue up entry of waypoints 4) Jester places HB waypoint ~40nm from aircraft 'current location' Result - Alignment is useless, and you cant even tell jester to Landmark Align to the HB coordinates he set. PLEEEASE tell me what I did wrong, or let me know this is still a known issue.
RustBelt Posted July 18, 2020 Posted July 18, 2020 Gotta wait for him to finish plugging in each one. His little brain can't handle more than one at a time.
sublime Posted July 19, 2020 Posted July 19, 2020 Please see video this time- since I seem to be the only one experiencing this. 1) waited for full alignment and weapons on rails 2) Entered Waypoints 1 2 3 and HB in F10 map 3) used jester wheel to queue up entry of waypoints 4) Jester places HB waypoint ~40nm from aircraft 'current location' Result - Alignment is useless, and you cant even tell jester to Landmark Align to the HB coordinates he set. PLEEEASE tell me what I did wrong, or let me know this is still a known issue. Couple things could happen Are you playing dce campaigns? If so .. wait .. time skip let the carrier complete a tirn in the wind. This may already be the issue. If the carrier has to turn first it can take a few min and your aligbments will be about.. 20 to 40 miles off. Otherwise dont start barkibg orders at jester until you get off the deck. Place your markers - they wont leave - but as the other poster said im pretty sure if during the start up you give jester orders it fcks everything up
DoorMouse Posted July 24, 2020 Author Posted July 24, 2020 Couple things could happen Are you playing dce campaigns? If so .. wait .. time skip let the carrier complete a tirn in the wind. This may already be the issue. If the carrier has to turn first it can take a few min and your aligbments will be about.. 20 to 40 miles off. Otherwise dont start barkibg orders at jester until you get off the deck. Place your markers - they wont leave - but as the other poster said im pretty sure if during the start up you give jester orders it fcks everything up pretty much exclusively Multiplayer. Its because as other people have pointed out, if you give jester more than one thing to do he breaks things.
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