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Posted

Just flew the Hornet again yesterday. Those instruments are now almost as hard to read as the Viper's. Totally impossible to use in the Rift without zoom... how could that have been overlooked and even pushed into Stable?

 

Can't capture that on screenshots since they always downscale to 1070p and those look as they've always been, also much less blurry and hazy outside the cockpit. On those I can see terrain landmarks where there's just a thick soup in the actual HMD image. Guess that correlates to the general brokenness of VR in the latest builds... but that has been covered here already:

 

https://forums.eagle.ru/showthread.php?t=279072

https://forums.eagle.ru/showthread.php?t=276066

https://forums.eagle.ru/showthread.php?t=277817

dcsdashie-hb-ed.jpg

 

Posted

Agreed. I used to be able to read the offset distance CSEL at the bottom of the centre MFCD, now I can barely make it out with VR zoom.

9800X3D,  MSI 5080 , G.SKILL 64GB DDR5-6000, Win 11, MSI X870, 2/4TB nVME, Quest 3, OpenHornet Pit 

Posted

I now tried the counter-intuitive by switching that bloom option on in the VR tab that I kept off until now. I had the impression it got better with that, and also the lighting inside <> outside seemed to fit better with that.

 

Still needs tweaking though as it was better before.

dcsdashie-hb-ed.jpg

 

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