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Posted

Does anyone know of a workflow for mission editing that plays nicely with a version control system (E.g.: Git)? I can handle my scripts just fine since they're just text files but the mission file itself is a ZIP which prevents the usual merge/diff tools of git from working well with it. Manually unpacking the mission file is tedious and the scripts and resources internal to it are effectively untrackable since they get renamed on mission save in the editor.

Posted

Not really, just gotta save as a new file periodically for something like that. It also doesn't help that since the files embedded are lua that the order saved within the table will shift around a bit.

The right man in the wrong place makes all the difference in the world.

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Posted

DSauer, please have a look at the pipeline we built for this exact purpose.

Among its features :

- normalization of lua tables to easily see the differences between versions

- injection of radio presets

- generation of multiple missions based on the same template, with different start times and/or weather

- parse METAR, or use real-world weather, for weather injection.

 

You can ping me on Discord if you need help.

Zip - VEAF :pilotfly:

 

If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum

If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze !

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