Mikeck Posted August 21, 2020 Posted August 21, 2020 Is anyone having absurdly long load times? Both in opening the editor on the Syrian map and waiting for the mission to start? Like 5 minutes?
Mikeck Posted August 21, 2020 Author Posted August 21, 2020 Last time took 2:30 from clicking start in editor to mission load sceen. Then 6:40 from that to mission start. Most of it “waiting for pooled....[whatevers]. Mission has 6 aircraft and 10 vehicles. Not many tasks at all
Weta43 Posted August 21, 2020 Posted August 21, 2020 First few loads will be compiling shaders Cheers.
Ramsay Posted August 21, 2020 Posted August 21, 2020 (edited) Is anyone having absurdly long load times? Not here. Single FA-18C and some air defences at LTAG Adana Incirlik. 1 second from ME start to Mission "Start" screen 21 seconds from Mission "Start" screen to "Fly" It perhaps took a little while to cache the initial textures the first time I fired up a Syria mission but nothing different to Normandy or the Persian Gulf. Note: I've already overflown most the map at 35,000 ft, so it's likely most of my textures are already cached. DCS is runnig off a 1TB M.2 NVMe and I used a fixed 16384 MB page file. The NVMe has about 250GB free. Edited August 21, 2020 by Ramsay i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Mikeck Posted August 21, 2020 Author Posted August 21, 2020 Ok then. Just something on my end. Loaded multiple time so it’s had time to do its thing
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