Bobetta Posted August 27, 2020 Posted August 27, 2020 (edited) Hi all! Sometimes I find it difficult to fine trim no fly-by-wire planes since trim control applies too much trim for a given amount of input (I use the hat switch). It would be good if either: - a trimming sensitivity control curve was introduced based on the time the switch (or whatever) is pressed or - a reduction to at least 75% of what is now implemented Thank you! Edited August 27, 2020 by Bobetta
Mud Posted August 27, 2020 Posted August 27, 2020 +1 This has been brought up in the past a few times as well: https://forums.eagle.ru/showthread.php?t=253685 https://forums.eagle.ru/showthread.php?t=263005 Spoiler W10-x64 | B650E Gigabyte Aorus Master | AMD Ryzen 7 7800X3D | Noctua NH-D15 G.Skill Trident ZS Neo DDR5-6000 64Gb | MSI RTX 3080ti Gaming X Asus Xonar AE | TM Hotas Warthog MFG Crosswind pedals | Valve Index
Bobetta Posted August 27, 2020 Author Posted August 27, 2020 +1 https://forums.eagle.ru/showthread.php?t=263005 Thank you, Mud! :thumbup: But an in-game setting (i.e. option bar from 1 to 10) would be great... :cry:
rayrayblues Posted August 27, 2020 Posted August 27, 2020 A control curve would be awesome. The way it is now, it's almost impossible to trim an F-86 or P-47. The input is too severe and it takes forever to get it right. SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU
Bobetta Posted August 27, 2020 Author Posted August 27, 2020 A control curve would be awesome. The way it is now, it's almost impossible to trim an F-86 or P-47. The input is too severe and it takes forever to get it right. Exactly! I fly the F-86, too... :cry: Sometimes I wonder how they manage to do it in the real planes. Well, of course, they've got aerodynamic forces acting on the surfaces and feedback on the stick but for sure trimming inputs produce much less effect in comparison to what's in the sim... I don't know if implementing this feature would require a lot of tweaking of the code though... :huh:
Bobetta Posted August 28, 2020 Author Posted August 28, 2020 After some thought, I'd say that one of these three options would do: 1) New dedicated trim sensitivity curve or bar 2) Dinamic input (like on the TF-51D for rudder trim, I believe): trimming input increases with the time the key is pressed (but starting from a value lower than it is now) 3) Additional trim keybindings with half the actual sensitivity (for more precise trimming) Of the three, I believe, the last one would be the easiest to implement. :music_whistling:
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