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Posted (edited)

Hi all!

 

Sometimes I find it difficult to fine trim no fly-by-wire planes since trim control applies too much trim for a given amount of input (I use the hat switch).

 

It would be good if either:

- a trimming sensitivity control curve was introduced based on the time the switch (or whatever) is pressed or

- a reduction to at least 75% of what is now implemented

 

Thank you!

Edited by Bobetta
Posted

A control curve would be awesome. The way it is now, it's almost impossible

to trim an F-86 or P-47. The input is too severe and it takes forever to get it right.

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Posted
A control curve would be awesome. The way it is now, it's almost impossible

to trim an F-86 or P-47. The input is too severe and it takes forever to get it right.

 

Exactly! I fly the F-86, too... :cry:

 

Sometimes I wonder how they manage to do it in the real planes. Well, of course, they've got aerodynamic forces acting on the surfaces and feedback on the stick but for sure trimming inputs produce much less effect in comparison to what's in the sim...

 

I don't know if implementing this feature would require a lot of tweaking of the code though... :huh:

Posted

After some thought, I'd say that one of these three options would do:

 

1) New dedicated trim sensitivity curve or bar

2) Dinamic input (like on the TF-51D for rudder trim, I believe): trimming input increases with the time the key is pressed (but starting from a value lower than it is now)

3) Additional trim keybindings with half the actual sensitivity (for more precise trimming)

 

Of the three, I believe, the last one would be the easiest to implement. :music_whistling:

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