Maverick87Shaka Posted August 29, 2020 Posted August 29, 2020 (edited) Dear all, I'm trying to design a new 24/7 mission that will include a lot of Helicopters operation since this map its amazing to flying at low altitude. I found a really nice spot with an helipad in Netafim Military Base, unfortunately land on that helipad doesn't trigger any Land Event, so it's almost unusable. Here attached you have a really simple mission with an UH-1H on Ground Hot, after 5 seconds a script start to monitor your helicopter, you can land everywhere also on the ground and a text message appear to notify that you've landed. If you try to land on Helipad in Netafim Base, you'll see that no message will be displayed since no event is generated. Thanks a lot for this great map! Please Fix this error and keep improve this great map! ( it's look like a simple ground/level collision point or something like this ) LandingDetection.miz Edited August 29, 2020 by Maverick87Shaka 1 FlighRIG => CPU: RyZen 5900x | RAM: 64GB Corsair 3000Mhz | GPU: nVIDIA RTX 4090 FE | OS Storage: SSD NVMe Samsung 850 Pro 512GB, DCS Storage: SSD NVMe Sabrent 1TB | Device: Multipurpose-UFC, VirPil T-50, TM WARTHOG Throttle, TrackHat, MFD Cougar with screen. Our Servers => [ITA] Banshee | Krasnodar - PvE | PersianConquest PvE Live Map&Stats | Syria Liberation PvE Conquest Support us on twitch subscribing with amazon prime account linked, it's free!
gulredrel Posted January 24, 2021 Posted January 24, 2021 It's also impossible to spawn a helicopter with "ground start" on this location. Mission Editor always tells you it's uneven terrain. 1
gulredrel Posted February 20, 2021 Posted February 20, 2021 There's another thing with this helipad. Or it's related to the same cause. I landed yesterday with the Gazelle. Landing was a bit hard, but helicopter was okay. Because I was not in a nice position I pulled a bit in the collective and slid back on the skids with contact to the helipad. A second later the helipad was destroyed, but I was hovering okay There's something weird with the collision model.
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