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ED please consider this in your quest to improved AI


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Posted

I know the highly anticipated new and improved AI is being worked on by ED, but I wish they implement this:

 

I'd like to be able to set take-off time in the mission editor and have AI to automatically adjust their start-up time to that.

 

Currently we can only select ramp start time (or do late activation "runway start" and have the AI suddenly popup on the runway). Also currently it seems that as soon as a client starts taxiing to the runway, all AI is stuck in their shelters/parking spots, even if that parking spot is right next to the active runway and the client still has to taxi for 5mins.

 

Would be nice to taxi to the runway and see other aircraft in front of you enter the taxiway as well. That's impossible now (or at least I haven't been able to manage that in the ME)

System specs:

 

i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU

HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3

 

~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH

Posted

That's exactly what the realistic ATC implementation entails. AI that is capable of doing all the ground work in an organized and efficient manner, but also in the air, on patterns, to and from.

Banned by cunts.

 

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