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Posted (edited)

Hello all,

 

my apologies if this was already reported elsewhere.

 

I created a quick WVR training mission for me, carrying only two Sidewinders on the wingtips. During the flights I noticed that the counter on the HUD showing the remaining missiles is not updated. After the launch of the first missile, it still shows two available missiles. However, after launching the second missile, it correctly indicates zero.

 

I haven't checked if the problem persists when more and/ or other missiles are carried.

 

Did anyone else encounter this phenomena?

 

Best regards,

 

Cepheus

Edited by Cepheus76
Posted

Yes I noticed it as well, with AIM-9Ms in various Single Missions.

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VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma

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Posted

Noticed as well, with two AIM-9X missiles on wingtips. It shows 2, you fire, it shows 2, you fire, it shows 0.

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F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3
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