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Possibility to play DLC campaigns in multiplayer in the near future?!


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Posted

I was reading quite a lot about DLC campaigns and people wanna have the opportunity to play it with a buddy or a squadron. I thought about it and the protection and than there was an idea. Wouldn't it be possible to add a small object for every campaign like something really small like a barrel or even smaller like a can or something. The campaignbuilder place it somewhere in his missions and everybody who doesn't own the campaign, also doesn't own that object and cannot join the server. So every DLC campaign gets its own little object, it's placed in every mission in the campaign and with a small couple of changes every singleplayer mission should be playable for a whole squadron if the designer intends to do it. So if there are different sorties happening like a SEAD, CAS and CAP in the mission you could play it with a lot more people.

Would that be possible for ED to implement or is it a stupid idea because i forgot to think about something fundamental?

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Posted
[...] Would that be possible for ED to implement or is it a stupid idea because i forgot to think about something fundamental?

I am pretty sure you did fundamentaly overthink this. You know, ED own and develop the software, they could simply code it in a way that would allow DRM even when hosting.

 

That said, i think a coop campaign would be a neat thing.

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Posted

No i don't mean a campaign running, it would be enough to copy the missions into the multiplayer folder and just host it with a little edit. But the campaign maker could do it within the mission and you would get also all multiplayer missions with it. And if you don't have the object mod which comes with the campaign you certainly cannot enter the multiplayer. Like with servers running mods. If you don't have the mod you cannot join. I mean it's certainly meant for something where a few people gather and run the mission instead of running a 24/7 campaign server. There is no need for progression since you could choose any mission from within the campaign or just do it one after the other. Everything else they should consider with the dynamic campaign, but that would be a quick fix so people could enjoy the campaigns which they bought together. One is host the other one joins and now you fly with your buddy instead of the lazy wingman who doesn't understand your radio calls or is unable to do so. ;)

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Posted

In the theory it can be possible. But since campaigns get broken constantly, mp campaigns can be more problematic

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Posted
No i don't mean a campaign running, it would be enough to copy the missions into the multiplayer folder and just host it with a little edit. But the campaign maker could do it within the mission and you would get also all multiplayer missions with it. And if you don't have the object mod which comes with the campaign you certainly cannot enter the multiplayer. Like with servers running mods. If you don't have the mod you cannot join. I mean it's certainly meant for something where a few people gather and run the mission instead of running a 24/7 campaign server. There is no need for progression since you could choose any mission from within the campaign or just do it one after the other. Everything else they should consider with the dynamic campaign, but that would be a quick fix so people could enjoy the campaigns which they bought together. One is host the other one joins and now you fly with your buddy instead of the lazy wingman who doesn't understand your radio calls or is unable to do so. ;)

if you would allow people to freely edit the mission, they could simply delete the dependency to that DRM object.

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