Falconeer Posted November 29, 2020 Posted November 29, 2020 Hi, is it possible to export the RWR of the F16 (and other modules)? I have a dual screen setup and manage to export both MFD's on them, with the lua files. I tried a couple of things so far, but can't get it to work. And yes, i saw there a numerous topics about it, but most of them are cluttered with a lot of different stuff, making it hard to find the answers. So far, i have working screens for F18c, F16c, Mirage and F14b, but cant get theirs RWR working Planes: Choppers: Maps: Flaming Cliffs 3 Black Shark 2 Syria A-10C Tank killer 2 Black Shark 3 Persian Gulf F/A18C Hornet AH-64 Apache Mariana's F-16C Viper Afghanistan F-15E Strike Eagle Kola Peninsula Mirage 2000C AJS-37 Viggen JF-17 Thunder F-14 Tomcat F-4E Phantom
Falconeer Posted December 2, 2020 Author Posted December 2, 2020 No one? Planes: Choppers: Maps: Flaming Cliffs 3 Black Shark 2 Syria A-10C Tank killer 2 Black Shark 3 Persian Gulf F/A18C Hornet AH-64 Apache Mariana's F-16C Viper Afghanistan F-15E Strike Eagle Kola Peninsula Mirage 2000C AJS-37 Viggen JF-17 Thunder F-14 Tomcat F-4E Phantom
Falconeer Posted December 3, 2020 Author Posted December 3, 2020 Thx, I'll take a look this weekend. Is there some sort of list where I can find the viewports? I have a couple of modules and some some sort of overview would be very handy Planes: Choppers: Maps: Flaming Cliffs 3 Black Shark 2 Syria A-10C Tank killer 2 Black Shark 3 Persian Gulf F/A18C Hornet AH-64 Apache Mariana's F-16C Viper Afghanistan F-15E Strike Eagle Kola Peninsula Mirage 2000C AJS-37 Viggen JF-17 Thunder F-14 Tomcat F-4E Phantom
SnapRoll Posted December 3, 2020 Posted December 3, 2020 (edited) I've put these lines at the bottom of file: Mods\aircraft\F-16C\Cockpit\Scripts\EWS\RWR\indicator\RWR_ALR56_init.lua --at the bottom dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") try_find_assigned_viewport("F16_RWR") For the DED: Mods\aircraft\F-16C\Cockpit\Scripts\Displays\DED\indicator\DED_init.lua --at the bottom dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") try_find_assigned_viewport("F16_DED") Then you can use those two view port names as all the others. The rings are not visible in this export. These files get overwritten with every update or DCS-repair but they get copied to the _backup.00X folder in the DCS root. Edited December 3, 2020 by SnapRoll 2 PC Specs: Win10, 7800X3D, 64GB DDR5CL30@6000Mhz, ASUS ROG STRIX X670E-F, MSI RTX 4090 Suprim X, 2x Samsung 990 Pro 2TB, LG OLED42C2, Pico 4 Flight Sim Gear: VPC MongoosT-50CM2 Grip with WarBRD Base and 6cm extension, VPC MongoosT-50CM3 Throttle, VPC SharKa-50 Collective Grip with Rotor TCS Plus Base, BRD-F1 Rudders(Su-35), 3x8"LCD 1024x768 with TM-MFDs, DIY dashboard with 60 buttons and 8 axis MMJOY2, POV-HAT(no TrackIR) Aircraft: F/A-18C, F-16C, F-14, F-5E, Mig-21bis, Mig-15bis, AH-64D, Mi-24P, Mi-8MTV2, Black Shark 2 & 3, Uh-1H, FC3, SpitfireLFMkIX, P-51D, I-16, Mosquito FB VI, Bf109K-4 Terrains: NTTR, Normandy, Persian Gulf, Syria, Channel, Sinai Tech: WWII Assets Pack, Supercarrier
Falconeer Posted December 4, 2020 Author Posted December 4, 2020 got it working, thx Planes: Choppers: Maps: Flaming Cliffs 3 Black Shark 2 Syria A-10C Tank killer 2 Black Shark 3 Persian Gulf F/A18C Hornet AH-64 Apache Mariana's F-16C Viper Afghanistan F-15E Strike Eagle Kola Peninsula Mirage 2000C AJS-37 Viggen JF-17 Thunder F-14 Tomcat F-4E Phantom
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