thornx Posted December 4, 2020 Posted December 4, 2020 2020-12-04 21:36:11.736 DEBUG LuaGUI: onGameBdaEvent() arg1, bBdaIsOnOff 5 true 2020-12-04 21:36:11.736 DEBUG LuaGUI: ---onCreateBda()--- 2020-12-04 21:36:11.736 DEBUG LuaGUI: ---onBdaShow()--- bValue , isOn(): true true 2020-12-04 21:36:14.204 DEBUG LuaGUI: onGameBdaEvent() arg1, bBdaIsOnOff 5 true 2020-12-04 21:36:14.204 DEBUG LuaGUI: ---onCreateBda()--- 2020-12-04 21:36:14.205 DEBUG LuaGUI: onGameBdaEvent() arg1, bBdaIsOnOff 5 true 2020-12-04 21:36:14.205 DEBUG LuaGUI: ---onCreateBda()--- 2020-12-04 21:36:14.205 DEBUG LuaGUI: onGameBdaEvent() arg1, bBdaIsOnOff 5 true 2020-12-04 21:36:14.205 DEBUG LuaGUI: ---onCreateBda()--- 2020-12-04 21:36:15.717 DEBUG LuaGUI: onGameBdaEvent() arg1, bBdaIsOnOff 5 true 2020-12-04 21:36:15.717 DEBUG LuaGUI: ---onCreateBda()--- 2020-12-04 21:36:15.717 DEBUG LuaGUI: onGameBdaEvent() arg1, bBdaIsOnOff 5 true 2020-12-04 21:36:15.717 DEBUG LuaGUI: ---onCreateBda()--- 2020-12-04 21:36:26.411 DEBUG LuaGUI: ---onBdaShow()--- bValue , isOn(): false true 2020-12-04 21:36:27.415 DEBUG LuaGUI: onGameBdaEvent() arg1, bBdaIsOnOff 5 true 2020-12-04 21:36:27.415 DEBUG LuaGUI: ---onCreateBda()--- 2020-12-04 21:36:27.415 DEBUG LuaGUI: ---onBdaShow()--- bValue , isOn(): true true 2020-12-04 21:36:38.111 DEBUG LuaGUI: ---onBdaShow()--- bValue , isOn(): false true 2020-12-04 21:36:43.781 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): false true 2020-12-04 21:36:43.782 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2020-12-04 21:36:43.782 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2020-12-04 21:36:43.782 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2020-12-04 21:36:43.782 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2020-12-04 21:36:43.782 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2020-12-04 21:36:45.513 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): true true 2020-12-04 21:36:45.515 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2020-12-04 21:36:45.515 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2020-12-04 21:36:45.515 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2020-12-04 21:36:45.515 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.850000 2020-12-04 21:36:45.515 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2020-12-04 21:37:21.058 DEBUG LuaGUI: --- onChatMessage--- BLUE player EL-Smith disconnected nil 2020-12-04 21:37:21.058 DEBUG LuaGUI: ----onPlayerDisconnect--- 9 0 2020-12-04 21:37:22.924 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): false true 2020-12-04 21:37:22.924 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2020-12-04 21:37:22.924 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2020-12-04 21:37:22.924 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2020-12-04 21:37:22.924 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2020-12-04 21:37:22.924 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2020-12-04 21:37:34.334 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): true true 2020-12-04 21:37:34.337 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2020-12-04 21:37:34.337 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2020-12-04 21:37:34.337 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2020-12-04 21:37:34.337 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.850000 2020-12-04 21:37:34.337 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2020-12-04 21:37:42.402 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): false true 2020-12-04 21:37:42.403 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2020-12-04 21:37:42.403 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2020-12-04 21:37:42.403 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2020-12-04 21:37:42.403 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2020-12-04 21:37:42.403 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2020-12-04 21:37:51.202 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): true true 2020-12-04 21:37:51.205 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2020-12-04 21:37:51.205 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2020-12-04 21:37:51.205 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2020-12-04 21:37:51.205 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.850000 2020-12-04 21:37:51.205 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2020-12-04 21:38:02.923 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): false true 2020-12-04 21:38:02.924 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2020-12-04 21:38:02.924 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2020-12-04 21:38:02.924 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2020-12-04 21:38:02.924 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2020-12-04 21:38:02.924 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2020-12-04 21:38:19.388 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): true true 2020-12-04 21:38:19.390 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2020-12-04 21:38:19.390 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2020-12-04 21:38:19.390 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2020-12-04 21:38:19.390 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.850000 2020-12-04 21:38:19.390 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2020-12-04 21:38:27.730 DEBUG Scripting: make: country: 2 2020-12-04 21:38:27.730 DEBUG Scripting: Phrases make : key = 1 2020-12-04 21:38:27.730 DEBUG Scripting: Phrases make : key = 4280 2020-12-04 21:39:15.244 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): false true 2020-12-04 21:39:15.245 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2020-12-04 21:39:15.245 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2020-12-04 21:39:15.245 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2020-12-04 21:39:15.245 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2020-12-04 21:39:15.245 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2020-12-04 21:39:19.844 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): true true 2020-12-04 21:39:19.846 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2020-12-04 21:39:19.846 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2020-12-04 21:39:19.846 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2020-12-04 21:39:19.846 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.850000 2020-12-04 21:39:19.846 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2020-12-04 21:39:29.611 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): false true 2020-12-04 21:39:29.611 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2020-12-04 21:39:29.611 INFO EDTERRAINGRAPHICS41: distanceFactor = 1.000000 2020-12-04 21:39:29.611 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2020-12-04 21:39:29.611 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 1.000000 2020-12-04 21:39:29.611 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2020-12-04 21:39:34.066 DEBUG LuaGUI: ---onBdaShowF10()--- bValue , isOn(): true true 2020-12-04 21:39:34.069 INFO EDTERRAINGRAPHICS41: instancer factors has been changed. Update lod buffers. 2020-12-04 21:39:34.069 INFO EDTERRAINGRAPHICS41: distanceFactor = 0.700000 2020-12-04 21:39:34.069 INFO EDTERRAINGRAPHICS41: instancerDistanceFactor = 1.000000 2020-12-04 21:39:34.069 INFO EDTERRAINGRAPHICS41: forestDistanceFactor = 0.850000 2020-12-04 21:39:34.069 INFO EDTERRAINGRAPHICS41: forestDensity = 1.000000 2020-12-04 21:39:51.795 DEBUG Scripting: make: country: 2 2020-12-04 21:40:04.183 WARNING LOG: 1 duplicate message(s) skipped. 2020-12-04 21:40:04.183 DEBUG Scripting: Phrases make : key = 2 2020-12-04 21:40:04.183 DEBUG Scripting: Phrases make : key = 11 2020-12-04 21:40:04.196 ERROR SOUND: can't load wave: "speech\eng\common\atc_navy_marshal\digits\point-continue" 2020-12-04 21:40:22.329 DEBUG Scripting: make: country: 2 2020-12-04 21:40:26.529 WARNING LOG: 1 duplicate message(s) skipped. 2020-12-04 21:40:26.529 DEBUG Scripting: Phrases make : key = 4172 2020-12-04 21:40:32.130 DEBUG Scripting: make: country: 2 2020-12-04 21:40:32.131 DEBUG Scripting: Phrases make : key = 4297 2020-12-04 21:40:34.636 DEBUG Scripting: make: country: 2 2020-12-04 21:41:01.504 INFO EDCORE: try to write dump information 2020-12-04 21:41:01.505 INFO EDCORE: # -------------- 20201204-214101 -------------- 2020-12-04 21:41:01.506 INFO EDCORE: DCS/2.5.6.58125 (x86_64; Windows NT 10.0.19041) 2020-12-04 21:41:01.507 INFO EDCORE: C:\WINDOWS\SYSTEM32\d3d11.dll 2020-12-04 21:41:01.508 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 647389C1 00:00000000 2020-12-04 21:41:01.513 INFO EDCORE: SymInit: Symbol-SearchPath: '.;D:\WIN_DCSVR\DCS World OpenBeta;D:\WIN_DCSVR\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'cammel' 2020-12-04 21:41:01.514 INFO EDCORE: OS-Version: 10.0.19041 () 0x100-0x1 2020-12-04 21:41:01.938 INFO EDCORE: 0x00000000001289C1 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0xF541 2020-12-04 21:41:01.938 INFO EDCORE: 0x00000000000186BD (dx11backend): RenderAPI::DX11Renderer::setShaderResources + 0xCD 2020-12-04 21:41:01.939 INFO EDCORE: 0x0000000000063ADD (dx11backend): createRenderer + 0x4AB8D 2020-12-04 21:41:01.939 INFO EDCORE: 0x000000000006337D (dx11backend): createRenderer + 0x4A42D 2020-12-04 21:41:01.939 INFO EDCORE: 0x0000000000060B59 (dx11backend): createRenderer + 0x47C09 2020-12-04 21:41:01.939 INFO EDCORE: 0x0000000000012E84 (dx11backend): RenderAPI::DX11Renderer::draw + 0x364 2020-12-04 21:41:01.939 INFO EDCORE: 0x000000000002AA9F (NGModel): model::load_json_mat + 0x56DF 2020-12-04 21:41:01.939 INFO EDCORE: 0x000000000002DC1E (NGModel): model::DeckMaterial::draw + 0x314E 2020-12-04 21:41:01.939 INFO EDCORE: 0x000000000002DF17 (NGModel): model::ModelMaterial::draw + 0x2D7 2020-12-04 21:41:01.940 INFO EDCORE: 0x0000000000047B5B (NGModel): model::NGModelLods::reload + 0x21B 2020-12-04 21:41:01.940 INFO EDCORE: 0x0000000000120D27 (Visualizer): RenderParserImpl::DrawZWrited + 0xA7 2020-12-04 21:41:01.940 INFO EDCORE: 0x00000000001259CE (Visualizer): RenderParserImpl::isEmpty + 0x420E 2020-12-04 21:41:01.940 INFO EDCORE: 0x00000000001253A2 (Visualizer): RenderParserImpl::isEmpty + 0x3BE2 2020-12-04 21:41:01.940 INFO EDCORE: 0x000000000015AA5F (Visualizer): smSceneManager::CreateSceneManager + 0x6CFF 2020-12-04 21:41:01.940 INFO EDCORE: 0x00000000007DCC67 (DCS): CoreUtils::TempFilesManager::operator= + 0x3B8DB7 2020-12-04 21:41:01.940 INFO EDCORE: 0x00000000007EF7E3 (DCS): CoreUtils::TempFilesManager::operator= + 0x3CB933 2020-12-04 21:41:01.940 INFO EDCORE: 0x00000000007C1644 (DCS): CoreUtils::TempFilesManager::operator= + 0x39D794 2020-12-04 21:41:01.940 INFO EDCORE: 0x00000000007C1A09 (DCS): CoreUtils::TempFilesManager::operator= + 0x39DB59 2020-12-04 21:41:01.940 INFO EDCORE: 0x00000000017B4353 (DCS): AmdPowerXpressRequestHighPerformance + 0xB0B34F 2020-12-04 21:41:01.941 INFO EDCORE: 0x00000000009AE5FE (DCS): CoreUtils::TempFilesManager::operator= + 0x58A74E 2020-12-04 21:41:01.941 INFO EDCORE: 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 2020-12-04 21:41:01.941 INFO EDCORE: 0x000000000004CEC1 (ntdll): RtlUserThreadStart + 0x21 2020-12-04 21:41:02.149 INFO EDCORE: Minidump created. 2020-12-04 21:41:02.150 INFO DCS: enumerating loaded modules Iam experiencing random crashes the last days (after 30 min to 3h playtime - randomly). Other Players of our Wing reported the same issues. In our Multiplayer Training today 5 out of 20 Pilots reported crashes of dcs.exe. Could provide crash dump and complete log file. dcs.log-20201204-214101.zip 2 more dcs.log-20201204-155339.zip dcs.log-20201204-155253.zip
thornx Posted December 5, 2020 Author Posted December 5, 2020 (edited) ad addendum: I did had some weird errors in the past with Mavericks (fixed), Disconnects from dedicated Server (fixed last patch) ... but never before dcs.exe crashes. System: i9-9900K, 64GB RAM, 2080TI, M.2SSDs Edited December 5, 2020 by thornx
Flappie Posted December 5, 2020 Posted December 5, 2020 Hi. Did your latest crash happen when switching from F10 to 3D view? ---
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