HUAF-074 Posted May 27, 2008 Posted May 27, 2008 How can delete runway light cone on ground Before After Extract the yellow-2.bmp from \Bazar\Terrain\High\landtextures.bmp Edit it. Make full black bitmap, and save it to TempTextures directory. AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro
Kuky Posted May 27, 2008 Posted May 27, 2008 hm... I just wonder, why would you want them not showing? PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
HUAF-074 Posted May 27, 2008 Author Posted May 27, 2008 hm... I just wonder, why would you want them not showing? http://youtube.com/watch?v=Fy5SHPMlqhk Real landing at night. Let see the runway lamp. I can't see light circle on the ground. The light of runway lamp is spotlight not omnilight. AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro
MadTommy Posted May 27, 2008 Posted May 27, 2008 How can delete runway light cone on ground .... mov r0.x, v0.x mov r0.y, v0.y mov r0.z, v0.z mov r0.w, c4.w ; 1.0 ;------------------------------------- ;vertex dp4 r3.x, r0, c0 dp4 r3.y, r0, c1 dp4 r3.z, r0, c2 dp4 r3.w, r0, c3 mov oPos, r3 ;------------------------------------- ; oT0 - îńâĺůĺíęŕ (ttf) dp4 oT0.x, r0, c30 dp4 oT0.y, r0, c31 dp4 oT0.z, r0, c32 dp4 oT0.w, r0, c33 Delete the red marked line, and thats all. Sorry do you mean delete everything in red, or delete the red line and leave the red text?.. Can you post a screen shot from showing how this looks at distance, thanks, i.e can you still see the lights easily when trying to locate the runway at a distance? i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music. TM Warthog, Saitek combat pro pedals, TrackIR 4
HUAF-074 Posted May 27, 2008 Author Posted May 27, 2008 Long distance screenshot with light circle Long distance screenshot without light circle I can't see difference :pilotfly: AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro
Kuky Posted May 27, 2008 Posted May 27, 2008 Oh I see... I'm gonna try it... PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
HUAF-074 Posted May 27, 2008 Author Posted May 27, 2008 Ooops. Sorry, but the modified landlight.vs version is WRONG. The airplanes haven't landing light if modifiing the landlight.vs. But the yellow-2.bmp change is GOOD. AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro
rattler Posted May 27, 2008 Posted May 27, 2008 HUAF-074: you are partially correct, there is a small cone around light. Not very large as in the LockON one. You are right they are not omni lights but do cast a very small cone. Your idea would be perfect if lights were just a bit brighter, refer mostly to the taxi and apron lighting more so than the runway lights. Do that and you would be near perfect for airport lighting.Cheres.
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