112th_Rossi Posted December 31, 2020 Posted December 31, 2020 I'm making a mission that involves the Super Carrier and I would love to be able to place a sound object on the carrier that just plays whatever .ogg file I assign to it. It could be triggered or play on mission start. This would give some positional sound effects which would enhance the experience. I know you can play sounds in triggers but that is just playing to the player and cannot be heard outside the cockpit.
Northstar98 Posted December 31, 2020 Posted December 31, 2020 (edited) Would love things like sirens (especially for WW2), if we had a static object with a 'play sound' command that can be triggered. Might also be useful to have a means of adjusting the volume of emitted sounds. Edited January 2, 2021 by Northstar98 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
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