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Posted (edited)

I'm wondering when the AIM-9Ps (AIM-9P and AIM-95) will be added as it was in the "at release features" on steam I feel I've been lead astray.

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Edited by Blake23
typo
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  • 3 months later...
Posted

yea good point Ive  seen the dash 34.  does say the F16C blk 50 could use AIm9p/p5's.

 

Build:

 

Windows 10 64 bit Pro

Case/Tower: Corsair Graphite 760tm ,Asus Strix Z790 Motherboard, Intel Core i7 12700k ,Corsair Vengeance LPX DDR4 64gb ram (3600 mhz) , (Asus strix oc edition) Nvidia RTX 3080 12gb , Evga g2 850 watt psu, Hardrives ; Samsung 970 EVo, , Samsung evo 860 pro 1 TB SSD, Samsung evo 850 pro 1TB SSD,  WD 1TB HDD

 

Posted

i dont know, what i do know is the store page says it was coming at release and i dont have it months later.

1 hour ago, Kev2go said:

yea good point Ive  seen the dash 34.  does say the F16C blk 50 could use AIm9p/p5's.

block 50s might not have it but why put it on the "at release" to get people excited to use the AIM-9P/P5?

Posted
On 4/14/2021 at 11:50 PM, Kev2go said:

yea good point Ive  seen the dash 34.  does say the F16C blk 50 could use AIm9p/p5's.

The interface between missile and launcher is exactly the same for all  aim9 missiles. 

         Planes:                                      Choppers:                                       Maps:

  • Flaming Cliffs 3                      Black Shark 2                                 Syria
  • A-10C Tank killer 2                Black Shark 3                                 Persian Gulf
  • F/A18C Hornet                       AH-64 Apache                               Mariana's
  • F-16C Viper                                                                                    Afghanistan
  • F-15E Strike Eagle                                                                         Kola Peninsula
  • Mirage 2000C
  • AJS-37 Viggen
  • JF-17 Thunder
  • F-14 Tomcat
  • F-4E Phantom
Posted (edited)
12 hours ago, Falconeer said:

The interface between missile and launcher is exactly the same for all  aim9 missiles. 

 

My point was that regardless of assuming that just because the interface between launcher and missile being the same, that the aircraft can use use any  aim9 missile in existence, that can be loaded on that launcher.  That the Aim9P's were at some point an approved loadout  documented, and its operation use desrcribed in the weapons delivery manual, That's what matters. 

Edited by Kev2go

 

Build:

 

Windows 10 64 bit Pro

Case/Tower: Corsair Graphite 760tm ,Asus Strix Z790 Motherboard, Intel Core i7 12700k ,Corsair Vengeance LPX DDR4 64gb ram (3600 mhz) , (Asus strix oc edition) Nvidia RTX 3080 12gb , Evga g2 850 watt psu, Hardrives ; Samsung 970 EVo, , Samsung evo 860 pro 1 TB SSD, Samsung evo 850 pro 1TB SSD,  WD 1TB HDD

 

Posted (edited)
1 hour ago, Kev2go said:

 

My point was that regardless of assuming that just because the interface between launcher and missile being the same, that the aircraft can use use any  aim9 missile in existence, that can be loaded on that launcher. 

 

yes, its possible. Even for the "old" AIM-9 launchers, also known as 16S210 series missile launcher                             

 

Only exception is the AIM-9X which requires the LAU-129 launcher

Edited by Falconeer

         Planes:                                      Choppers:                                       Maps:

  • Flaming Cliffs 3                      Black Shark 2                                 Syria
  • A-10C Tank killer 2                Black Shark 3                                 Persian Gulf
  • F/A18C Hornet                       AH-64 Apache                               Mariana's
  • F-16C Viper                                                                                    Afghanistan
  • F-15E Strike Eagle                                                                         Kola Peninsula
  • Mirage 2000C
  • AJS-37 Viggen
  • JF-17 Thunder
  • F-14 Tomcat
  • F-4E Phantom
Posted (edited)
17 minutes ago, Falconeer said:

yes, its possible. Even for the "old" block 15 launchers.

 

Only exception is the AIM-9X which requires the LAU-129 launcher

 

ED doesnt go by whats merely " possible" but what is authorized ( some exceptions) and what is documented in the manuals. IF ED didnt have the documentation implementation of the rear aspect aim9P would require some guesswork.  However this isn't an issue with the block 50 viper. 

 

 

because if you actually look at the dash 34, the HUD symbology is a bit different for the Aim9P given its limitations compared to the all aspect missiles, along with the wpn stores menu. ( No slave/boresight option)  But again this is documented in the dash 34 manual so its operation can be accurately modelled.

 

IF it wasn't then ED would have more than enough reason to shoot this proposition down. 

 

You also have to remember that for digital aircraft there is more to it than that. Digital stores system has to be programmed to actually recognize the onboard weapons. There is a reason why ED wont merely stick stuff, even on weapons or sensors regarded as "plug N play" Like APKWS on every module, even though it would be "easy" to do. 

 

 

So i don't see why you are trying to make an argument, when im not in disagreement between it getting Aim9P's.. IF anything I am rectifying that this is documented. So you dont have to operate from assumptions based purely on what can be stuck on what launcher.

 

 

Edited by Kev2go

 

Build:

 

Windows 10 64 bit Pro

Case/Tower: Corsair Graphite 760tm ,Asus Strix Z790 Motherboard, Intel Core i7 12700k ,Corsair Vengeance LPX DDR4 64gb ram (3600 mhz) , (Asus strix oc edition) Nvidia RTX 3080 12gb , Evga g2 850 watt psu, Hardrives ; Samsung 970 EVo, , Samsung evo 860 pro 1 TB SSD, Samsung evo 850 pro 1TB SSD,  WD 1TB HDD

 

Posted (edited)
39 minutes ago, Kev2go said:

 

ED doesnt go by whats merely " possible" but what is authorized ( some exceptions) and what is documented in the manuals. IF ED didnt have the documentation implementation of the rear aspect aim9P would require some guesswork.  However this isn't an issue with the block 50 viper. 

 

 

because if you actually look at the dash 34, the HUD symbiology is a bit different for the Aim9P given its limitations compared to the all aspect missiles, along with the stores menu. ( No slave/boresight option)  But again this is documented in the dash 34 manual so its operation can be accurately modelled.

 

So i don't see why you are trying to make an argument, when im not in disagreement between it getting Aim9P's.. IF anything I am rectifying that this is documented. So you dont have to operate from assumptions based purely on what can be stuck on what launcher.

 

I'm not trying to make an argument, not at all. Hence my first post in this topic was to complement your post towards OP

 

And i'm not making assumptions, i have acces to the books myself. Besides, i have loaded the missiles myself for a couple of years, so i know for a fact they DO work 😉

 

 

Edited by Falconeer

         Planes:                                      Choppers:                                       Maps:

  • Flaming Cliffs 3                      Black Shark 2                                 Syria
  • A-10C Tank killer 2                Black Shark 3                                 Persian Gulf
  • F/A18C Hornet                       AH-64 Apache                               Mariana's
  • F-16C Viper                                                                                    Afghanistan
  • F-15E Strike Eagle                                                                         Kola Peninsula
  • Mirage 2000C
  • AJS-37 Viggen
  • JF-17 Thunder
  • F-14 Tomcat
  • F-4E Phantom
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