Fisherman82 Posted January 9, 2021 Posted January 9, 2021 Since the kneeboard has been updated now please take the time while you are at it and implement a Night-mode for it also so you dont have to fry your eyes at night in VR. A keyboard input for turning it on/off and perhaps a slider in the options for how much the brightness should be reduced. 7
Walshtimothy Posted February 9, 2022 Posted February 9, 2022 great suggestion ... im about to modify the kneeboards to add redshade but this and cockpit labels in red should be an option.... light dicipline people ! walshtimothyWW2 virtual flier - currently playing on 4ya ww2 - youtube channel here https://www.ww2adinfinitum.blog - https://projectoverlord.co.uk/
sirrah Posted February 16, 2022 Posted February 16, 2022 4 hours ago, xfirf said: I thought the flashlight is there for this? You're missing the point here. The default "daytime" kneeboards are way too bright (white pages) Right now it's up to the mission designers to add mission kneeboard pages corresponding to the time of their missions (e.g. dark scheme for night missions and light scheme for daytime missions). System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
xfirf Posted February 16, 2022 Posted February 16, 2022 vor 10 Minuten schrieb sirrah: You're missing the point here. The default "daytime" kneeboards are way too bright (white pages) Right now it's up to the mission designers to add mission kneeboard pages corresponding to the time of their missions (e.g. dark scheme for night missions and light scheme for daytime missions). Ah. Okay. Thanks for the explanation.
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