Jump to content

Recommended Posts

Posted

I have been playing around with Weapon Loadouts in the Mission Editor and saving the new loadouts as I went along, different loadout = different name. I now find the sim has made multiple copies of each loadout and saved it under the same name.

 

When I try to delete a specific named loadout it goes through the motions of deleting everything but I am finding that loadout is simply moved to the bottom of the list. I now have several dozen loadouts all the same, and with dozens of new loadouts the list goes on and one for ever !!!!!

 

I cannot find this data in the MeInit file, anyone know where it is stored or how to get rid of it ?

Posted

MeInitCustom.xml, AFAIK? :)

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Odd, I thought they were. Sorry :(

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

I did find 1 loadout in there, something I did ages ago, so you were right in part. I have LOPE installed, must be something to do with that.

 

Curious problem, I cannot find the files for LOPE now either ?

Posted

I'd say that LOPE is your problem. Standard loadouts are only ever in the meinit.xml and the meinitcustom.xml as GGTharos mentioned from what I've seen.

Intel i9-9900KF @5.2GHz

MSI Z390 Gaming Pro Carbon

32GB G.Skill Trident Z DDR3200 RAM

MSI RTX 2080 Ti Gaming X Trio

40" Panasonic TH-40DX600U @ 4K

Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive

Gametrix JetSeat with SimShaker

Windows 10 64 Bit Home Edition

 

[sIGPIC][/sIGPIC]

Posted (edited)

Hi

 

Just in case, it's MECustom.xml here, not MeInitCustom.xml ;)

 

I had the same bug as you, crazyeddie, but editing MECustom.xml fixes the issue for me IIRC.

 

Cheers

Az'

Edited by Azrayen

spacer.png

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...