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crazyeddie

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About crazyeddie

  • Birthday 10/26/1945

Personal Information

  • Flight Simulators
    DCS
  • Location
    South West England
  • Interests
    Flight Sims and Howling at The Moon
  • Occupation
    Retired Royal Marine
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  1. Admiral - Cover the weapons on deck ?? Nobody wants Rusty missiles !!
  2. Delete the broken file and run a repair, that should fix it.
  3. I saw that connectior thing you mention Joey, none of my mods have a stack connector so I figured that would not work anyway, which made me ask the question above about the code - I feel pretty sure they have changed something Iin the code, or elsewhere, but I cant figure out how to mkake it work. THEY will have to tell us HOW I think !!
  4. You should be able to place it anywhere you want on the deck, are you sure you are putting it down as a structure, sitting in the middle it sound s as if its placed as a flyable. (If you place it in the middle over the ships icon thats where it will appear in the game !!) Little Bridge Symbol on the left - Helicopters - Place the Helo - pick the one you want from the drop downs. Link it. Pick the Livery.
  5. The LST's are all gone from the UK now - 1 Aussia copy in Australia and another ex Brit in Brazil. The rest went to scrap I think. The embarked force mess decks on those boats were dreadful, horrible bunks, dodgy air conditioning and really crappy mess rec spaces - a long trip could be a nightmare if they were packed. AND, flat bottoms, so they bounced around - it was like living in a skip.
  6. This a very common problem on imported models. You get extreme versions of it on some models, this is an example of the Garcia which I repainted, the bows are just as bad. From a distance its hardly noticeable but close up it looks quite weird. Hawkeye explained it to me once, he said its caused in 3dmax where the model isnt smoothed, or rounded, before its exported. I cant recollect the exact way he described it but he did fix a couple of mods were doing at the time where this occurred.
  7. I have tried this with various ships and none of then show any smoke from the stack.
  8. Has something else changed, in the code perhaps, I cant see it working. Is this code correct ? GT.exhaust = { [1] = { size = 0.655 , pos = {-32, 26, 0} }, }
  9. Yep, thats it. Make sure you get the link number right and it should work. I dont know about other models though, there could be issues with the ships collision shells etc, that caused problems on some ship models with flight decks.
  10. The Royal Navy used to paint their civilian owned (P&O) Trooping Ships white, for the passage to India and the Far East mainly. NOW, see the LST above, when they were first built they were run by P and O and they were painted white with a yellow band, P and O's colours. I recollect seeing them in White in The Persian Gulf in the early 1960's. The RFA took them over and grey they became. I still remember the old white and yellow band Troop ships - Empire Fowey, Empire Clyde. They were bloody horrible things to passage in !! Trust me on that !!
  11. Your doing something wrong Andy - just tried the Sea King on Ocean and it works fine.
  12. Sorry, got my HMS Ocean's mixed up, it was the one by T PAP (I think !) that I ditched because of texture issues - here are the 2 Brazilian conversions I did, 1 x Ocean and all the Brit Round Table Class LST's plus the late Aussia conversion. There is a lot of pixilation on all of them but from a distance they look okay. Ocean is as converted for Brazil, so the CIWS is missing but I retextured the decks to get back to the Brit layout and did a few different decks for the LST's. Link deleted after some minor changes made>
  13. I ditched most of that Mod a long time ago. I asked him to fix the texture issues with the landing craft and the pixilation on the LST's but he never did so I binned it. I will see what I can find in my archive, back drekly as they say here in darkets Devon.
  14. All my 12+ liveries were hand made using PhotoImpact10 - I didnt have a template or a wireframe to work from when I did them, there were nothing available apart from the basic Belgian camo textures when I did mine. No point in explaining to you how I did mine, its would take pages on pages.
  15. That Chilean texture is the default texture which is in the main texture folder. so: Do you have a liveries folder in the mod itself and are there different coumntry liveries in it ? Is there another folder in the Liveries folder with the name LPD_Foundre - inside that should be all the different country liveries Is the path to the liveries folder shown correctly in the entry.lua (mount_vfs_liveries_path (current_mod_path .."/Liveries") Have you removed the country line from the LPD_Foundre.lua. (That is in the datatbase folder/Navy folder) Within each coutry folder in the liveries there should be a description.lua that contains these lines: livery = { {"Material #64", DIFFUSE , "Siroco_Bahia", false}; {"Material #49", DIFFUSE , "Brazilian_flag", false}; } These are the lines for the Brazilian version/livery, each country is different. If you have done all this and everything is correct then it should work perfectly, if it does not then I'm afraid I have no idea what else could be wrong with youyr instal.
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