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Posted

Since speed is a hard metric,  namely distance divided by time, and those two can‘t be altered just for <profanity>s and giggles (assuming the simulated world is to scale), asking ED for „increasing the sense of speed“ really is pointless.

Factors that influence the perception of speed are focal length, (physical) field of view, scenery, motion blur and so on. If all those are really equal (alongside same aircraft, same altitude and do on) I really don’t see how the perceived speed can be much different.

Only thing is - are they really all identical between different simulators? I doubt it.

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"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted

Thats the point. What is so different in msfs to make that sensation so different ? (Yes, with same plane, at same level, speed etc...)

If it was just a little thing, people dont ask for it i guess. I remember well my physics and i understand all these explanations..but, it is apparently not enough to explain the huge difference between two simulators. Because yes, msfs is also a simulators 😉

I think it deserve to be checked...

 

 

 

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