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Posted (edited)

At some point in 2020, an update came along and made FC3 FM stuff encrypted, so now modders have to either create their own flight model (If you have a guide or tutorial to help do that, that would be great); or resort to the default "nil" flight model, which is called SFM?

This flight model is terrible. It just feels to sticky, jittery, awkward and disorienting (especially in VR). Dogfights are just awkward and pretty much impossible (for me) without invulnerability. I made a video that attempts to show some of this weird behaviour especially with rolling, stalling, and high angle-of-attack maneuvers.

 

 

The only mod I've seen with a custom flight model is Freebirddz' pretty good Su-30 mod, available here: 

 

 

If the embedded video doesn't work, here's the link: https://youtu.be/ICSDFUNydQo

 

If would be great if Eagle Dynamics would improve this default flight model or provide documentation or guides for creating a custom flight model. Both would be fantastic.

(side note: I'm experimenting with the creation of a custom flight model. If you got any ideas, feel free to share on this forum post of mine: https://forums.eagle.ru/topic/264171-are-there-any-guides-or-tutorials-for-making-a-custom-flight-model/?tab=comments#comment-4588513 )

 

 

Edited by Sérvalpilot
Posted

If you want to create an EFM, go look into \DCS\API\ExternalFMTemplate.

 

SFM is also used for AI. If ED would now replace the SFM with EFM/PFM/AFM, then AI and those mods would probably also start using the other FM. Problem is, with higher AI count, the higher the chance your computer won't be able to handle it.

Posted
17 minutes ago, razo+r said:

If you want to create an EFM, go look into \DCS\API\ExternalFMTemplate.

I've been trying to make a custom FM with that and all I managed to get so far is a glider. I'm still trying to figure out how to implement engines and landing gear.

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