Ahmed Posted March 31, 2021 Posted March 31, 2021 (edited) Hi, Noticed that the AI controller seems confused and switches targets multiple times. This results, in the example track attached, in the SA-2 not engaging any of the AI groups as it keeps alternating between targets every couple of seconds instead of commiting to one target. This also happens, in the same mission, with a single AI plane group (AI switches target between units in said group instead of commiting to one). If I disable all units but one, a missile is airborne within 40 seconds (expected behavior in all other cases I guess). -- Additionally (and pardon me for not opening a different post for it), the radar lock (with RWR mud indication) and antenna rotation animation are not in-sync (i.e., the radar beam seems to 'rotate' instantly while the object is still pointing in another direction with the turning animation still in progress). This is also visile in the same track. confused_sa2.trk Edited March 31, 2021 by Ahmed
Ironhand Posted March 31, 2021 Posted March 31, 2021 May already be fixed: https://forums.eagle.ru/topic/261122-some-sams-wont-fire-if-there-are-multiple-incoming-enemy-aircrafts-because-they-constantly-switch-target/?tab=comments#comment-4597603 YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
Ahmed Posted April 1, 2021 Author Posted April 1, 2021 That indeed looks very similar. So, well, if that's fixed internally, then the last paragraph only applies.
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