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Allow reloading of USS_Nimitz_RunwaysAndRoutes.lua in game


norman99

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As you guys are probably aware, the file USS_Nimitz_RunwaysAndRoutes.lua defines the CATs, spawn/parking positions and taxi routes on the Supercarrier. As some of us have discovered, modifying this file can produce significantly improved deck movements for different situations. It’s possible to disable CATs for launch, change spawn/parking points etc. You can see some of the work being done here.

Unfortunately, this file is only loaded on DCS startup, so any modification or change applied remains applied for the entire session. To make the most of the endless possibilities available, what we really need is the ability to force this file to be refreshed/reloaded via a trigger, mid game. Users could then setup a number of different “templates” so to speak, and activate them as required. This one change alone (allowing the reloading of the .lua) would enable a number of often requested features, such as disabling CATs, realistic Cyclic Ops etc. Users could tie the triggers to custom F10 menus to have complete control of the deck.


Edited by norman99
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+9999999999

 

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  • 2 weeks later...

Totally support this 100%! It would really unlock a lot of real-life functionality for the Supercarrier, as well as allow more than the default 16 spawn spots.

 

Pretty please?

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  • 9 months later...

With the glacial speed of SupperCarrier bug fixes and feature development, enabling the ability to reload the USS_Nimitz_RunwaysAndRoutes.lua mid game is even more beneficial. Lots of issues currently experienced by users, such as spawning damage, taxi gridlock, etc could be improved by users whilst we all wait for permanent fixes from ED. Furthermore, this would present mission builders with a host of new possibilities based on different deck configurations.

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