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2.7 Taxi bug


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A few days before 2.7 was released something changed about the AI logic which resulted in a bug: sometimes AI aircraft will not taxi when unblocked, they'll just sit there at their parking spot idling forever. Unfortunately I can't do anything about it in the mission editor, it's been reported to ED and they're working on it. If you experience this bug, please record a track and post it here so I can forward it to them.

 

Sorry about this, and let's keep our fingers crossed for a quick fix.

sadgasm-300x247.jpg

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  • 2 weeks later...

Not only the A.I. aircraft.

 

Also the ground vehicles suffer from a serious Poliomielitis problem:

 

I chose this very (in)convenient moment to start a project for a new server, and in my very first open-to-the-public mission most of the tanks either don´t move when given a path, don´t follow the streets and highways, use the bridges as parking lots or make a single jolt forwards, fart once and move no more.

 

I´ve got even my toes crossed... 

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