84-Simba Posted April 24, 2021 Posted April 24, 2021 Hi guys ! I'll report 2 minor bugs I found out yesterday (in minor, I mean can be worked around) - When linked to the carrier, static F-14B has its wings folded ... inside ! Almost like if it has not wings at all. It appeared with the latest patch. (I just put F-14A with Reflected Zone 5 skins and called it a day though) - The triggered action "switch radio frequency'' deletes the group flight plan and make them RTB. A little context here : I put a KC130, a E-3 and a Hornet (that would act as my flight lead) to startup on Incrilik AB. Their radios are set on 360.1. Big boys have a couple of WP to orbit to their respective AWACS and AAR duties and then go back to Incrilik at Bingo. There is a second trigger zone for them to switch their radio back to Incrilik when approaching the airfield. Each time a message is sent to coalition (unit - pushing channel ; mainly for me to keep a look on what is happening) They startup, take-off and when they reach the trigger zone to switch their radio to their respective freqs (E-3 and Hornet to 251, tanker to 261), their flight path disappears from F-10 map and they turn back to Incrilik and land. For the AI Hornet it is a little bit different since the landing point is set on CVN-75 nearby. Once he reaches the first radio switch trigger zone, his flight path disappears and he starts to act as if it wanted to land on the carrier (I never let the action roll on to that point though ...) I tried both triggered action "switch group radio freq'' and ''switch unit radio freq'' Same behaviour. Note that if you just put the desired main frequencies right away in the ME and delete the radio switch tiggered actions it works normally.
hammergz Posted July 6, 2021 Posted July 6, 2021 I also report the wing issue with the F14B after the 2.7 update
Flappie Posted July 6, 2021 Posted July 6, 2021 The static F-14B overswept wings issue was reported a few months ago. ---
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