Ladan Posted May 19 Posted May 19 On 5/18/2025 at 4:49 AM, razo+r said: Well, easy to make sure if it's crosswind or not. You have wind information in the briefing screen. What's the wind listed there? As an alternative, in the main screen of the DED, if you flip the DCS switch to the right (to SEQ), you enable a wind readout below the STP line on your DED. If that doesn't say 0, you have wind. Ok, I'll check that tonight. Thanks. Is there a way to then disable crosswind or any wind? On 5/4/2021 at 2:47 PM, Jetguy06 said: As said above, it's due to crosswind. Pressing the Cage/Uncage button on the throttle will cage the HUD, centering the symbology, and you will get a second velocity vector. You'll have the normal one which will be caged in your HUD, plus an extra "ghost velocity vector" which will not be caged and will show your true velocity. It's highly advised to uncage your HUD in the groove so you can get an accurate representation of your aircraft's velocity for lineup. Hiya, where is the cage/uncage in the F-16? On 5/18/2025 at 4:49 AM, razo+r said: Well, easy to make sure if it's crosswind or not. You have wind information in the briefing screen. What's the wind listed there? As an alternative, in the main screen of the DED, if you flip the DCS switch to the right (to SEQ), you enable a wind readout below the STP line on your DED. If that doesn't say 0, you have wind. Also, forgot to mention. Last night at some point, I noticed the compass on the HUD stopped working, and was stuck at 88 degrees, no matter which way I turned to. Definitely a bug there... I will check that again tonight though.
razo+r Posted May 19 Posted May 19 7 hours ago, Ladan said: Ok, I'll check that tonight. Thanks. Is there a way to then disable crosswind or any wind? Open the mission with the mission editor, open the weather tab and adjust it to your liking. 7 hours ago, Ladan said: Hiya, where is the cage/uncage in the F-16? Yes, the DRIFT C/O switch on the ICP. 7 hours ago, Ladan said: Also, forgot to mention. Last night at some point, I noticed the compass on the HUD stopped working, and was stuck at 88 degrees, no matter which way I turned to. Definitely a bug there... I will check that again tonight though. Hard to say what happened without a short track.
Ladan Posted May 20 Posted May 20 Ok it seems this HUD offset issue occurs on the F-18 as well. However, it snaps back in place after some point, but then goes off again. Really can't say whether if this is due to scenery or aircraft bugs. When I'm in the Persian Gulf, I have no issues at all with anything.
Muchocracker Posted May 20 Posted May 20 You're going to have to post tracks of this man, because everything you're describing is proper behavior of the velocity vector and pitch ladder as it shifts with crosswinds. 1
Czar66 Posted May 20 Posted May 20 (edited) On 5/17/2025 at 12:07 PM, Ladan said: I don't have the problem with the F-18 or others though, it's only with the F-16 it seems. My dad has noticed the same issue from his end as well. Here are recent pictures of my HUD display. One from yesterday, one from the other day. I really don't think it's crosswind. Else it would occur with the other planes too, I'd think. Like this?: You just experienced a cross wind component shown by the velocity vector. Page 90 from the F-16 manual. It features a typo which it should read item 13 instead of 14. But read the item 14 on that list. Welcome to modern jets. Crosswinds can get MUCH worse than this. The flight path marker/velocity vector can actually get out of the HUD area indicated by an 'X' or cross over it, which means its horizontal deviation is higher than indicated. (yeah, I should of have de clutter the hud. Close to 'RIP' but it was alright.) Edited May 20 by Czar66 1
Czar66 Posted May 20 Posted May 20 41 minutes ago, Ladan said: Ok it seems this HUD offset issue occurs on the F-18 as well. However, it snaps back in place after some point, but then goes off again. Really can't say whether if this is due to scenery or aircraft bugs. When I'm in the Persian Gulf, I have no issues at all with anything. To add a bit more. Where you get the info that's not proper behavior? Hornet's velocity vector will re center horizontally in certain scenarios of high horizontal drift from the plane, IIRC, for better reading by the pilot. Note that other 'games' out there executes the HUD elements in a complete disregard to what they are in real life. Some removes completely the velocity vector from the ladder in lateral drift scenarios, others don't. Some worse examples out there too. Check this footage from this doc from the A-7 HUD. 3:27 link starts from the timestamp. The center line of the plane is indicated by the vertical line bellow the heading tape, in this case low portion of the HUD. Notice how the velocity vector and the ladder together deviates from it due to the cross wind component.
Ladan Posted May 20 Posted May 20 2 hours ago, Muchocracker said: You're going to have to post tracks of this man, because everything you're describing is proper behavior of the velocity vector and pitch ladder as it shifts with crosswinds. Well, like I said. I don't have the problem when I am in Persian Gulf. So it seems a scenery problem, and within that, aircraft in the scenery have the HUD offset issues. It was never like this. It is a few recent updates now that this problem occurs.
Muchocracker Posted May 20 Posted May 20 1 hour ago, Ladan said: Well, like I said. I don't have the problem when I am in Persian Gulf. So it seems a scenery problem, and within that, aircraft in the scenery have the HUD offset issues. It was never like this. It is a few recent updates now that this problem occurs. then post track and show it dude. IF it's an actual problem then ED has to have trackfiles for diagnosing. But nothing you've described yet sounds like a problem 3 1
Ladan Posted May 20 Posted May 20 3 hours ago, Muchocracker said: then post track and show it dude. IF it's an actual problem then ED has to have trackfiles for diagnosing. But nothing you've described yet sounds like a problem Please try it for yourself then. I will try to see if I can get in a track, but it's not easy really. And as someone posted screen shots, and I have as well, It's obvious.
razo+r Posted May 20 Posted May 20 (edited) 35 minutes ago, Ladan said: Please try it for yourself then. I will try to see if I can get in a track, but it's not easy really. And as someone posted screen shots, and I have as well, It's obvious. Problem is screenshots don't tell the whole tale, there are many factors influencing the behaviour and a screenshot just doesn't show that. Thats why a track is needed. The screenshots you provided are basically useless and far from obvious as they only show the expected/normal behaviour. Edited May 20 by razo+r 1
Muchocracker Posted May 20 Posted May 20 (edited) 1 hour ago, Ladan said: Please try it for yourself then. I will try to see if I can get in a track, but it's not easy really. And as someone posted screen shots, and I have as well, It's obvious. it's not obvious. The screenshots posted from you and others are all indicitive of cross-wind conditions. Multiple people have been repeating this over and over again. Nothing has been given to suggest there is an issue but you keep insisting on there being one. This is why i keep asking for a trackfile, because this is not going to go anywhere unless there is proof that is repeatable. Edited May 20 by Muchocracker 3
Ladan Posted May 21 Posted May 21 On 5/19/2025 at 6:37 PM, razo+r said: Open the mission with the mission editor, open the weather tab and adjust it to your liking. Yes, the DRIFT C/O switch on the ICP. Hard to say what happened without a short track. Quote Open the mission with the mission editor, open the weather tab and adjust it to your liking. I didn't see anything about winds in the weather tab. What's it look like?
razo+r Posted May 21 Posted May 21 7 hours ago, Ladan said: I didn't see anything about winds in the weather tab. What's it look like? It should be pretty obvious as it takes up half of the space. 1 1
Ladan Posted May 22 Posted May 22 19 hours ago, razo+r said: It should be pretty obvious as it takes up half of the space. Right, I go into that sometimes. I just can't find the wind settings, but thanks for pointing them out. I now know where to find them.
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