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Posted

I noticed that this aircraft is much harder to fly in formation during aerial refuelling than other DCS modules, because engine's reaction to throttle changes is more sluggish than in other airplanes.

 

For example going from 85% RPM to 90% RPM takes several more seconds than in MiG-29, which is like 2-3x slower. And that aircraft is using a modified version of the same engine.

 

Don't know which one is accurate, but it's worth double checking your sources. 

Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro

Posted (edited)

Basically parroting my post in the main discussion thread - that throttle curve has got to go.

 

No way does the real Klimov have such crappy spool times.

No way does it take upwards of 7 to 8 seconds to spool the engine by 5% RPM.

 

That's the kind of spool rates you'd see on like, first gen jet engines from WWII. Not a modernized, improved engine from the 70s-90s.

Edited by J20Stronk
Posted

Hi, a review of DEEC control logic is underway. Although the block diagram we got for DEEC is not as detailed and low-level as the one for FCS, but we'll try.

  • Like 2

EFM / FCS developer, Deka Ironwork Simulations.

Posted
On 5/12/2021 at 10:11 PM, LJQCN101 said:

Hi, a review of DEEC control logic is underway. Although the block diagram we got for DEEC is not as detailed and low-level as the one for FCS, but we'll try.

Could we expect an adjustment to the throttle response times in tomorrow's patch?

 

At least something that makes AAR and landing less painful.

Posted

That changelog hasn't been updated since the last patch was released.

 

In fact, both the FCS AP roll and FLIR WH/BH levels were fixed before last patch dropped, but didn't make it into the build in time.

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