some1 Posted May 12, 2021 Posted May 12, 2021 I noticed that this aircraft is much harder to fly in formation during aerial refuelling than other DCS modules, because engine's reaction to throttle changes is more sluggish than in other airplanes. For example going from 85% RPM to 90% RPM takes several more seconds than in MiG-29, which is like 2-3x slower. And that aircraft is using a modified version of the same engine. Don't know which one is accurate, but it's worth double checking your sources. Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
J20Stronk Posted May 12, 2021 Posted May 12, 2021 (edited) Basically parroting my post in the main discussion thread - that throttle curve has got to go. No way does the real Klimov have such crappy spool times. No way does it take upwards of 7 to 8 seconds to spool the engine by 5% RPM. That's the kind of spool rates you'd see on like, first gen jet engines from WWII. Not a modernized, improved engine from the 70s-90s. Edited May 12, 2021 by J20Stronk
LJQCN101 Posted May 13, 2021 Posted May 13, 2021 Hi, a review of DEEC control logic is underway. Although the block diagram we got for DEEC is not as detailed and low-level as the one for FCS, but we'll try. 2 EFM / FCS developer, Deka Ironwork Simulations.
J20Stronk Posted May 19, 2021 Posted May 19, 2021 On 5/12/2021 at 10:11 PM, LJQCN101 said: Hi, a review of DEEC control logic is underway. Although the block diagram we got for DEEC is not as detailed and low-level as the one for FCS, but we'll try. Could we expect an adjustment to the throttle response times in tomorrow's patch? At least something that makes AAR and landing less painful.
Mike_Romeo Posted May 19, 2021 Posted May 19, 2021 3 hours ago, J20Stronk said: Could we expect an adjustment to the throttle response times in tomorrow's patch? Arcording to their changelog, no. My skins
J20Stronk Posted May 19, 2021 Posted May 19, 2021 That changelog hasn't been updated since the last patch was released. In fact, both the FCS AP roll and FLIR WH/BH levels were fixed before last patch dropped, but didn't make it into the build in time.
Mustang25 Posted May 20, 2021 Posted May 20, 2021 Looks like there were some changes made in the patch today. https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.7.1.6430/
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