Dr. Anti-Vehicle Posted June 1, 2021 Share Posted June 1, 2021 I wish the Hornet behaves the same at touchdown as other planes so that we can keep the nose up for a while as air brake. Link to comment Share on other sites More sharing options...
Swift. Posted June 2, 2021 Share Posted June 2, 2021 Firstly, shouldnt really be doing that in hornet. You risk hitting the stabs on the deck. Secondly, this is an issue with reverse ground effect under full flaps, not a wheel friction thing. You wont see it happening under half flap 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
Bunny Clark Posted June 2, 2021 Share Posted June 2, 2021 NATOPS specifically states that aerobraking in the Hornet is not recommended. When landing at an airfield the proper technique is to get the nose wheel on the ground right away, then slow with speedbrake, full aft stick deflection, and wheel brakes as needed. 3 Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards Link to comment Share on other sites More sharing options...
Dr. Anti-Vehicle Posted June 6, 2021 Author Share Posted June 6, 2021 On 6/1/2021 at 8:06 PM, Swiftwin9s said: Firstly, shouldnt really be doing that in hornet. You risk hitting the stabs on the deck. Secondly, this is an issue with reverse ground effect under full flaps, not a wheel friction thing. You wont see it happening under half flap Yeah I get the part where flaring in Hornet is not recommended. But is the ground effect issue a bug that is recognized by ED? Link to comment Share on other sites More sharing options...
Swift. Posted June 6, 2021 Share Posted June 6, 2021 10 hours ago, Dr. Anti-Vehicle said: Yeah I get the part where flaring in Hornet is not recommended. But is the ground effect issue a bug that is recognized by ED? I believe so, its the most problematic part of the reverse ground effect bug that ED have acknowledged a while ago. I'm assuming itll be fixed in the upcoming FM corrections. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
Dr. Anti-Vehicle Posted June 10, 2021 Author Share Posted June 10, 2021 On 6/6/2021 at 7:31 AM, Swiftwin9s said: I believe so, its the most problematic part of the reverse ground effect bug that ED have acknowledged a while ago. I'm assuming itll be fixed in the upcoming FM corrections. Yesterday I accidentally used half flap during landing and yes, I feel the real ground effect. It feels so right. This bug annoys me more than anything else so I really hope they can fix it soon. Btw what is "FM" corrections? Link to comment Share on other sites More sharing options...
Harker Posted June 10, 2021 Share Posted June 10, 2021 Yesterday I accidentally used half flap during landing and yes, I feel the real ground effect. It feels so right. This bug annoys me more than anything else so I really hope they can fix it soon. Btw what is "FM" corrections?FM stands for Flight Model 1 The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro Link to comment Share on other sites More sharing options...
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