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Super carrier Skin: Bow Reg Number (aka 75,74,73, etc..)


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Posted (edited)

it uses the Nimitz_Paint_New_Base texture, but I haven't figured out how to change it yet - it almost appears that the painted lines are elements in the model now

 

this is the relevant part in the lua:

{"Nimitz_Paint_New",    DIFFUSE            ,    "nimitz_paint_new_base", false};

 

Edited by prccowboy
Posted

Thanks mate, yeah I have scrutinized that file over an hour, and found nothing.. maybe its part of the EDM file...

 

I will try eliminating parts of the Alpha to check what happens...

Posted
2 hours ago, Baco said:

I will try eliminating parts of the Alpha to check what happens...

the line pattern (# 75) appears to be in the 3d model, it just uses parts of the texture to fill the lines, but I don't think you will find anything in the texture itself that has that shape. if you do, post here I would be interested in what solution you came up with

  • Thanks 1
Posted

The solution was very easy just eliminate the Alpha transparency. No transparency, no number.

The file is: Nimitz Pain new Base

And its the first thin line after the Runway demarcation line. (the one with the arrow in the picture).

Just fill with black in the alpha channel and the number is gone ;).

this line.jpg

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