Snappy Posted July 28, 2021 Posted July 28, 2021 (edited) Hi, I have two questions, regarding the current A/A gunsight question. Unfortunately there is little high resolution HUD footage from the real aircraft out there, but could the center dot of the radar solution pipper be made a bit bright and thicker? Compared to the real gunsight, it still seems almost unnoticable in DCS: vs DCS: Also my second question: why is in many Mirage HUD videos from the real aircraft the beginning of the snake in both radar and non-radar assisted mode a dotted line, while in DCS the entire snake from beginning to end is solid? Thank you in advance, Kind regards, Snappy Edited July 28, 2021 by Snappy 1
jaguara5 Posted July 29, 2021 Posted July 29, 2021 (edited) Razbam is aware of the dashed part . A long time ago Zeus have said that for technical reasons it couldn't be done in dcs. Currently the AA radar is reworked and a complete overhaul of the hud AA symbology will follow. Given the quality of razbams work the last few months on the mirage i'm pretty sure that the final version of the hud will be as real as it gets within dcs limitations. Edited July 29, 2021 by jaguara5 1 1
myHelljumper Posted July 29, 2021 Posted July 29, 2021 Hi, The air-to-air gun symbology is being reworked right now. The tracer line has already been improved and the PRED shoot cue symbology has been implemented too. We are aware about the dashed line, will implement it if we are able and will adjust the tracer line impact point size. Thanks. 3 2 Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA
Snappy Posted July 29, 2021 Author Posted July 29, 2021 Hi, thank you both very much for your answers! Appreciate the effort going into improving the module!! Looking forward to the reworked and more realistic gunsight. Thank you and have a nice day! Snappy 1
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