sirrah Posted August 8, 2021 Posted August 8, 2021 I know, this one is as old as DCS itself probably and also one of the lesser urgent AI matters, yet I hope ED will fix this at some point in their effort off improving AI in general... Please stop AI aircraft to park their jets inside shelters like this: Make them do a 160°-180° degree turn just in front of the HAS and shut down their engines there... I assume you all know, jets are parked backwards in shelters, either by using a winch: or by some sort of towing system/truck: I know, there are far more pressing matters, but AI parking logic on new maps (like Syria) is also, well.. silly... Isn't it possible to develop the AI parking spots properly for new maps, or does this go deeper in AI logic? System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Killshot0597 Posted August 8, 2021 Posted August 8, 2021 There is some logic in DCS for a push back, it's done in the supercarrier for AI that are being parked. Also if you set an aircraft to land, rearm & refuel then take-off again. They park like your in-mission screenshot. Then pushed backwards to taxi on their own to take-off again.
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