gman066 Posted August 26, 2021 Posted August 26, 2021 Hi, recent beta is showing missile smoke trail is stepping (previous beta it was visually good and realistic) in my rtx2060. All updated -driver, windows.. 1
gman066 Posted August 27, 2021 Author Posted August 27, 2021 (edited) Hey man, Yeah, it’s kind of missile goes first, then the trail follows behind after it in some mili secs( definitely greater than 100ms to distinct it). So, the missile object and its smock trail has a delay greater than 100 ms, it should be less than 100 ms to make it seemingly continuous. I checked my frame rate, its 60 fps, 16.67ms per frame.. something spooky going on.. possibly model issue or else.. idk .. Edited August 27, 2021 by gman066 1
Flappie Posted August 27, 2021 Posted August 27, 2021 Please attach a short track (try an instant action CAP mission for instance) along with a screenshot of your issue. So far, I think a mod could cause your issue but I'd like to see what you see before telling you what to do. ---
gman066 Posted August 27, 2021 Author Posted August 27, 2021 sure, here is low resolution converted video (for size constrained). On the left, the smoke trail of 1st and 2nd missile is stepping behind its body. My Movie.mp4
Flappie Posted September 2, 2021 Posted September 2, 2021 Thanks for the video. Now I understand very well. If you're using an external graphic tweak such as ReShade, please try without it. If not, please attach: your dxdiag log your dcs.log file ( Saved Games/DCS.../Logs/dcs.log - may appear as "dcs" ) screenshots of your AMD/NVIDIA graphic settings ---
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