Flagrum Posted October 3, 2021 Posted October 3, 2021 Today I saw (for the first time?) the DDI advisory "ADV-A/P". I had enabled baro hold by colonizing BARO and "ADV-BARO" appeared on the LDDI. A bit later, I disabled BARO by deselecting the is UFC option, but then "ADV-A/P" appeared. Th aircrafts attitude remained quite stabilized and even firing a Harpoon did not bother it (slight shudder, but no banking). To me, it seems that the aircraft reacted very similar/identical as if ATTH was enabled (but it wasn't!) and also maneuvering within the A/P limits was still possible. I could only completely disable the A/P by using the paddle switch, but I can enable this mystery mode directly by just pressing "A/P" and "ON" on the UFC. So, what is this semi-secret A/P mode exactly supposed to do - and what is the difference to the ATTH mode? 1
Hulkbust44 Posted October 3, 2021 Posted October 3, 2021 Today I saw (for the first time?) the DDI advisory "ADV-A/P". I had enabled baro hold by colonizing BARO and "ADV-BARO" appeared on the LDDI. A bit later, I disabled BARO by deselecting the is UFC option, but then "ADV-A/P" appeared. Th aircrafts attitude remained quite stabilized and even firing a Harpoon did not bother it (slight shudder, but no banking). To me, it seems that the aircraft reacted very similar/identical as if ATTH was enabled (but it wasn't!) and also maneuvering within the A/P limits was still possible. I could only completely disable the A/P by using the paddle switch, but I can enable this mystery mode directly by just pressing "A/P" and "ON" on the UFC. So, what is this semi-secret A/P mode exactly supposed to do - and what is the difference to the ATTH mode? It is control stick steering, or CSS. CSS is activated by default with any A/P mode selected. It can only be canceled via paddle switch. Just CSS can be enabled by pressing A/P then ON/OFF.With CSS the aircraft is stabilized as if in a pseudo-ATTH. You can then use the stick in a dampened state to fly the aircraft. You can now also use the trim hat to make pitch and roll adjustments at 0.5°/s and 2.0°/s respectively.Mobius708 3 3
Pieterras Posted October 7, 2021 Posted October 7, 2021 (edited) It still doesn’t work correctly though. When you pitch trim in css it won’t go back to 1 g logic when css is disabled unless yuu select flaps, which makes the whole css pretty useless Edited October 7, 2021 by Pieterras
Hulkbust44 Posted October 7, 2021 Posted October 7, 2021 It still doesn’t work correctly though. When you pitch trim in css it won’t go back to 1 g logic when css is disabled unless yuu select flaps, which makes the whole css pretty uselessIt's worked most of the time for me, but there's issues.Mobius708
Recommended Posts