Buzzer1977 Posted October 21, 2021 Posted October 21, 2021 ... feature. Like the "Part of coalition in zone" trigger, it would be nice to have a part of coalition in moving zone. F.e. to have a ALARM zone around a carrier or a ship. 1 AMD Ryzen 9 5950x, MSI MEG x570 Unify, G.Skill 128GB DDR4-3200, MSI RTX3090 Ventus 3x 24GB, Samsung PCIe 4.0 M.2 1TB 980 Pro, Seagate PCIe 4.0 M.2 2TB FireCuda 520, Quest 3
Tank50us Posted October 21, 2021 Posted October 21, 2021 I second this. You'd think it'd be something that's already in the game, but, apparently it's not...
Harker Posted October 25, 2021 Posted October 25, 2021 +1 Actually, have the same options for moving zones, as for static ones. Right now, only "Unit in moving zone" exists. Part of/All Coalition in/out, Part of/All Group in/out, Bomb and Missile, would be very useful to have. 2 The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
Tank50us Posted October 25, 2021 Posted October 25, 2021 36 minutes ago, Harker said: +1 Actually, have the same options for moving zones, as for static ones. Right now, only "Unit in moving zone" exists. Part of/All Coalition in/out, Part of/All Group in/out, Bomb and Missile, would be very useful to have. Agreed, especially for bomb/missile in moving zone. Heck, it'd be nice if you could lump the weapons in by type rather than which specific bomb or missile. Then you can have a case where someone launches a harpoon from inside his own ships SAM net, and the while NORMALLY the ships will ignore it (it's outbound after all), with the whole 'missile in zone' thing, if the Harpoon is one of the possible triggers, now you risk crashing the server when all of a sudden all of the ships in that battle group start launching missiles at anything that floats that's within range and not squawking a friendly ident (oops). Having it set to "Coalition Missile In Zone -> Category -> (All or specific weapon)" would be a much better trigger system. That way, when you're a Blue Hornet firing a Blue Anti-ship missile inside the ADZ of the blue Battle Group, your ships just go "carry on little Hornet", instead of:
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