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Posted

So, I just had a thought, and one of the things that I think would be nice would be a way to create fortifications within the Mission Editor as an entirely separate entity.

The way it would work is like this:

  • You first place an HQ structure, this will serve as the focal point of the fortification, and by default, is set to neutral.
  • Once the HQ is placed, you can place servicing structures, IE, fuel and ammunition depots, repair shops, helipads, etc, to your hearts content.
  • From there, you can now 'draw' certain infrastructure, such as the walls (which prevent ground units from going in directly), runways and taxiways (which can either be dirt, dirt prepared (the marsden mats), or prepared), even trenches.
  • Finally you can add certain 'static defenses', this includes things like artillery pieces, MG nests and bunkers, AT defenses, the works.

Keep in mind I came up with this idea a few minutes before I started writing, so I haven't had time to work out all of the details, but who would support the creation of a fortification 'tool' in the Mission Editor? It could certainly make helicopter operations and COIN missions quite interesting

  • Like 2
Posted

+1 for an ability to add more fortifications in the Mission Editor. Being able to add things like trenches to a map is obviously out of reach at the moment, but being able to place above-ground fortifications like sandbags as a static object should be more than workable. This would obviously also need an AI infantry element animated enough to use them. Great suggestion though. 

  • Like 2
Posted

Because it is tangentially relevant, consider adding your support for this wishlist post (Two seperate parts):

This wishlist was constructed to achieve the above in part, specifically around easily creating walls/berms/hesco's for base building/setting up of defensive positions.

  • Like 3
Posted
2 hours ago, Aarnoman said:

Because it is tangentially relevant, consider adding your support for this wishlist post (Two seperate parts):

This wish list was constructed to achieve the above in part, specifically around easily creating walls/berms/hesco's for base building/setting up of defensive positions.

I was part of the original posts likes. This was an excellent suggestion @Aarnoman

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